5

I find that I prefer playing games on my PS5 so that I'm not battling Windows updates, spending a bunch of time tweaking settings, etc. But the shooter genre is something I'm finding very difficult on a controller. I grew up playing Unreal Tournament, Quake, etc., and I find it extremely easy to jump into games like Titanfall 2, Doom Eternal, Arc Raiders, and more on PC. But when I go to play them on console, it's very very challenging. Returnal is something that I would breeze through like it was nothing on PC. But I like the plug and play nature of console, plus being able to play on my couch easily. The controller effects are fun too. But every time I miss a dumb shot on a suicide bomber enemy, it makes me frustrated. Same thing with Control, Horizon Zero Dawn, and any other game that makes you aim.

Is there a trick to it that I am missing?

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[-] gustofwind@lemmy.world 1 points 1 month ago

No trick. It’s just harder on a controller and you need to practice

Hate to say it but….this is literally a skill issue lol

[-] dil@piefed.zip 1 points 1 month ago

Everyone keeps mentioning autoaim, but my friends and I would play with it off or turned down since its get in the way, I guess modern cod does have stronger auto aim, but it still swings towards the general direction and you have to correct it, plus everyone has auto aim so you have to actually aim and go for headshots if you want to beat the other ppl to the punch

[-] lime@feddit.nu 1 points 1 month ago

enable auto-aim. most console shooters are made with it in mind. so was doom and quake for that matter.

[-] Elarionus@lemmy.dbzer0.com 0 points 1 month ago

Even with aim assist on, it just takes forever to spin around and lock on.

[-] Zahille7@lemmy.world 1 points 1 month ago

Turn up the sensitivity and practice. I had to practice with GTA at the shooting range all the way back when I played on console.

Practice is pretty much the only way that's gonna make playing on console/controller easier. You'll need to be comfortable not always slamming the stick all the way in the direction you're wanting to look, it's a lesson I needed to learn.

[-] wuffah@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Controllers are inherently an inferior control device to mouse and keyboard, especially for shooters.

[-] grue@lemmy.world 1 points 1 month ago
[-] Appoxo@lemmy.dbzer0.com 1 points 1 month ago

Except for driving.
Keyboard sucks in that disclipline.

[-] C8r9VwDUTeY3ZufQRYvq@sopuli.xyz 1 points 1 month ago

And in that circumstance, controllers are inferior to wheel and pedals.

[-] Axolotl_cpp@feddit.it 0 points 1 month ago

You are gonna love steam machine when it's gonna be released

[-] Elarionus@lemmy.dbzer0.com 0 points 1 month ago

Nope. I have a Steam Deck already, and fighting Linux compatibility is also a pain. "Steam Deck Verified" means next to nothing.

[-] Sludge@sh.itjust.works 1 points 1 month ago* (last edited 1 month ago)

What do you mean fighting Linux compatibility? I'm genuinely wondering.

I game exclusively on Linux and have had zero compatibility issues with games (I can't play battlefield 6 or Riot games, but that's it). Is it that you exclusively want to play battlefield?

All other games run smoothly with periodic updates to proton-ge, which can then be selected from the steam compatibility options. It's like 2-3 clicks and it's all via gui.

I also have a rather large game library... It's not like I'm playing 1 game...

Edit: I understand that change is hard, and I'll take the down votes, but I haven't gotten an answer. If it's that you only play games with kernel level security that requires windows, totally valid - rock on brother. If it's that you only play games that are exclusive to PS5, Xbox, or Nintendo - you do you, my friend. I'm just trying to understand the broad generalization that compatibility on Linux is the primary issue.

this post was submitted on 20 Dec 2025
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