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[-] carotte@lemmy.blahaj.zone 33 points 1 week ago* (last edited 1 week ago)

there’s a lot to be excited for, but

Job requirements
[…]

  • Active use of AI tools in daily development workflows, and enthusiasm for helping the team increase adoption

ew.

[-] vogi@piefed.social 18 points 1 week ago

It’s so weird, i read this in a bunch of jon listings nowadays. How the fuck is it a requirement?!?! You should be fluent in CPP, but also please outsource your brain and encourage the team to do so as well. People are weird man.

It means that the parent company has major investors in the LLM space.

[-] myserverisdown@lemmy.world 7 points 1 week ago

I mean yes, but maybe if you can interview in good faith, that's not what becomes part of the job.

"I saw here that the use of AI is required. I'm willing to compromise and use AI for some workflows, but I'm skeptical of wide scale adoption. I think its potentially bad for the long term code base maintenance and stability, which is what GOG is founded on. If I find that it's truly helpful in code writing, then I'll continue to work it into my larger workload, but do keep in mind that the Linux community as a whole is more technical than other OS consumers and this will be bad PR."

[-] Subscript5676@piefed.ca 6 points 1 week ago

It's sad that this is basically everywhere these days, and employers will weigh your performance review based on whether you're using AI and how well you're using it. It's terrible.

[-] criss_cross@lemmy.world 4 points 1 week ago

They’ll change their tune when a few of their new workflows go rogue and auto commit prs it shouldn’t and cause build issues.

[-] MagicShel@lemmy.zip 1 points 1 week ago

This is a "big part" of my job. In five months what I've accomplished is adding AI usage to jira along with a way to indicate how many story points it wound up saving or costing. Let's see how this plays out.

If AI collapses as many expect it to, this job will still be there without that requirement.

[-] froufox@lemmy.blahaj.zone 5 points 1 week ago

I hope the bubble pops soon, and only smaller and more sustainable models stay

[-] Sabin10@lemmy.world 4 points 1 week ago

Agreed, AI has uses but c-suite execs have no idea what they are and are paying millions to get their staff using them in hopes of finding what those uses are. In reality they are making things worse with no tangible benefit because they are all scared that someone will find this imaginary golden goose first.

[-] wonderingwanderer@sopuli.xyz 4 points 1 week ago

Yeah, self-hosted open-source models seem okay, as long as their training data is all from the public domain.

Hopefully RAM becomes cheap as fuck after the bubble pops and all these data centers have to liquidate their inventory. That would be a nice consolation prize, if everything else is already fucked anyway.

[-] passepartout@feddit.org -1 points 1 week ago

Wether you (or I) like it or not, Pandora's box has been opened. There is no future in software development without the use of LLMs.

[-] Telorand@reddthat.com 4 points 1 week ago

I appreciate your opinion, but I don't believe you.

[-] lIlIlIlIlIlIl@lemmy.world 0 points 1 week ago

100% correct

[-] asudox@lemmy.asudox.dev 4 points 1 week ago

I wonder what they've been doing in the meantime when a Linux native client was the most requested feature for so long.

[-] pivot_root@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

GOG was recently bought from CDPR and is now owned by one of the co-founders, if I remember right. The focus shift towards finally giving the bare minimum of fucks about Linux likely has something to do with that.

[-] BlackDragon@slrpnk.net 2 points 1 week ago

CDPR is the game dev studio. Their parent company, CD Projekt was who owned GOG. CDPR had nothing to do with it.

[-] neon_nova@lemmy.dbzer0.com 3 points 1 week ago

My problem with gog, at least when downloading through heroic is that the download speeds as wildly slow.

Sometimes I have the same game on epic and gog, but the gog game will take hours longer to download compared to getting it from epic servers.

I think it’s because of my region. (South east Asia)

Additionally, they do not have regional pricing for the country where I live, so everything is much more expensive than it is on Steam.

So, once they offer regional pricing, I’ll switch over, even with slower download speeds.

[-] Tuuktuuk@anarchist.nexus 2 points 1 week ago* (last edited 1 week ago)

Okay, in other words: I won't be buying any more Steam games 🐳

Got enough stuff in my library to last until GoG starts working nicely enough on Linux 🐧

[-] LodeMike@lemmy.today 6 points 1 week ago

You don't need GOG galaxy to install and run GOG games. In fact you shouldn't if you care about keeping your games.

[-] RamRabbit@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

Currently happily using Heroic to manage GOG games. But, I still welcome GOG putting in effort to make it a smooth experience.

You don’t need GOG galaxy to install and run GOG games. In fact you shouldn’t if you care about keeping your games.

Disagree. The fewer barriers to using a game the better. GOG offers full DRM free downloads regardless of Galaxy existing.

[-] LodeMike@lemmy.today 2 points 1 week ago

Yes and the DRM free part only matters if you keep a copy of the installer. Galaxy doesn't do that.

[-] woelkchen@lemmy.world 1 points 1 week ago

the DRM free part only matters if you keep a copy of the installer. Galaxy doesn’t do that.

Why would that be relevant on Linux? WINE/Proton virtual environments are portable.

[-] Truscape@lemmy.blahaj.zone 0 points 1 week ago* (last edited 1 week ago)

File compression, for starters. A dedicated installer is much easier to bring around.

[-] FauxLiving@lemmy.world 1 points 1 week ago
tar -Jcf DIY-dedicated-installer.xz /path/to/wine/bottle

Now you have a very portable, highly compressed file that is easy to move around.

[-] flandish@lemmy.world 1 points 1 week ago

wait. why? i use gog galaxy for gog games. and steam for those there. should i be dloading offline installers for gog ones and saving them aside too?

[-] LodeMike@lemmy.today 1 points 1 week ago

If you want the benefit of a DRM game, yes. Otherwise you still don't own the game. GOG has removed games from libraries before and will again at some point in the future.

[-] iamthetot@piefed.ca 1 points 1 week ago

If you care this much about not using Steam, why would this be the deciding factor? I can play GoG games right now on Linux.

[-] FirmDistribution@lemmy.world 2 points 1 week ago
[-] TankovayaDiviziya@lemmy.world 1 points 1 week ago

About time!

[-] HotsauceHurricane@lemmy.world 1 points 1 week ago

Freakin finally

[-] ILikeBoobies@lemmy.ca 1 points 1 week ago* (last edited 1 week ago)

Rather they donate to Heroic.

[-] ImgurRefugee114@reddthat.com 1 points 1 week ago

Wake me up when it becomes a Foss launcher

[-] RamRabbit@lemmy.world 3 points 1 week ago
[-] ImgurRefugee114@reddthat.com 1 points 1 week ago* (last edited 1 week ago)

That's a different indie project

[-] termaxima@slrpnk.net -2 points 1 week ago* (last edited 1 week ago)

C++ ? Ouch. Hard pass.

( Not that I would ever have been eligible or interested anyway )

[-] pivot_root@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

From a consumer perspective, if the choice is between C++ or nothing, or C++ and Electron, you take the application written in C++. They were probably already using C++, and most of the mature cross-platform UI toolkits are all designed around C or C++ anyways.

From a developer perspective... at least it's not JavaScript.

this post was submitted on 26 Jan 2026
104 points (99.1% liked)

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