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Nightdive's Quake 2: Enhanced, out now
(www.gog.com)
a new infinite use item that shows the player where to go next
Why? Isn't Quake II a little too linear as is? This would've been much more welcome in ROTT remaster honestly.
It's linear in the sense that there's only 1 correct way to go, but there's so much back tracking and with no map and very little contextual clues where to go, it's fair to look up how to progress once or twice if you've never played Q2 before.
Vintage gaming community.
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