I‘m not a pro but some licenses state you need to provide the code, not necessarily „provide code in your package“ afaik. So you could put your github/lab/forge link and the license in the app and provide the rest in your repo? Not sure if thats how its done but it seem logical. Good luck.
That's what I am doing now too. I add the license text files in the app, document where to find and to what program it belongs to and provide a link where to get the source files. I have looked up each license and they allow distributing the binaries.
I feel like thats a sane solution.
And you can still contact the FSF so mail you a copy of the GPL ;D
That depends on the licenses. Saying they're libre is a classification, not specific.
Note also that source code may be licensed differently from binaries, assets/resources, etc.
Check the license of what you're obtaining and bundling specifically. To get an overview of licenses and their permissions and requirements, see https://choosealicense.com/
These are commandline applications, so there shouldn't be any problem I think. The binaries are also obtained precompiled from Archlinux repos and include license texts, which I now include in my AppImage. Only one application does not include license text in the package, but found the online repository. Now I download and bundle this license file, document where to get the source and link it. I looked up each license and they all explicitly allow distributing the binaries. Looks like I'm good to go.
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