77
submitted 5 months ago by Nemoder@lemmy.ml to c/linux_gaming@lemmy.ml
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[-] reddthat@reddthat.com 10 points 5 months ago

A total of 15MB. These AAA games could learn a lesson or two.

[-] Malix@sopuli.xyz 14 points 5 months ago

doesn't seem like there's any assets in there (textures, music, sounds, videos...), just the code, so the footprint of it is fairly small just because of this.

[-] IsThisAnAI@lemmy.world 6 points 5 months ago

That 30 year old textures look like garbage?

Look game sizes are large but pretending like they haven't grown 10x in complexity as well as look is delusional.

[-] semperverus@lemmy.world 2 points 5 months ago

They really havent though. Maybe in animations, but the gameplay is marginally better at best.

[-] IsThisAnAI@lemmy.world 1 points 5 months ago

๐Ÿ‘Œ God of War is the same thing as of gow. Same with Zelda. Oh and same with fallout and Star Field. Definitely no added complexity.

[-] bjoern_tantau@swg-empire.de 8 points 5 months ago

Awesome! Most of my best puking expiriences come from Descent. Many of them with early VR in Descent 1.

[-] Nemoder@lemmy.ml 5 points 5 months ago

Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.

[-] lemmyseizethemeans@lemmygrad.ml 1 points 5 months ago* (last edited 5 months ago)

I kinda loved it in VR- or was that overload?

this post was submitted on 16 Apr 2024
77 points (97.5% liked)

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