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submitted 6 months ago by LemmyQuest@lemm.ee to c/technology@lemmy.world
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[-] androidisking@lemmy.world 128 points 6 months ago

Nintendo is one of the worst companies that always want to set an "example" about the DMCA. They don't realize they are fighting a battle they cannot win. Emulators are perfectly legal as long as the emulators don't contain any code that was in ownership from them.

That being said, I'm betting some of those forks were following the DMCA but Nintendo still shut them down. This is where copyright needs to be reevaluated.

I'm honestly not surprised they haven't gone after dolphin emulator since those devs contain the encryption keys to play the iso files.

[-] Contramuffin@lemmy.world 22 points 6 months ago

So, I agree with your general points, but I think part of the reason Nintendo is so harsh towards Yuzu is because, as far as I'm aware, Yuzu does actually contain proprietary code from Nintendo.

My understanding is that the Yuzu team used a Switch development kit instead of reverse engineering the Switch as they had claimed, so the entire code is essentially tainted because it's unclear which parts came from the development kit and which parts came from true reverse engineering

[-] Adanisi@lemmy.zip 37 points 6 months ago

Source?

Not disbelieving, but I've never heard this before.

[-] Contramuffin@lemmy.world 16 points 6 months ago

I tried looking for it, but all my searches are flooded with articles about this current takedown wave. I did find a forum post talking about it, though, so I know I'm not crazy.

I might try searching again later, in which case I'll edit this comment.

Also, I know this isn't really relevant to the question, but the Yuzu team was doing some really shady stuff, even ignoring the development kit usage. For instance, they were collecting telemetry data from all of their users and were using illegally obtained roms to optimize Yuzu, to the point where the Yuzu team was able to get games to work before the game's official release

[-] Adanisi@lemmy.zip 20 points 6 months ago* (last edited 6 months ago)

They did do shady stuff but I hate that the "TOTK worked on the Switch perfectly on release day" is thrown around as an argument. It's an emulator, emulating the switch hardware, if it does it's job well of course it'll do that.

I know that they used leaked builds but that just annoys me.

And obligatory, fuck Nintendo.

[-] HKayn@dormi.zone 4 points 6 months ago

I've seen hearsay that there have been Yuzu patches specifically to aid compatibility with TOTK before it was officially out, which would have greatly supported the "mainly/primarily used for piracy" argument in court.

[-] Contramuffin@lemmy.world 1 points 6 months ago

I would agree with you, but there was apparently evidence that specific patches were made that allowed TOTK to work. And then if you take a look at the link, there were screenshots of the Nintendo documents to suggest that TOTK apparently was not the Yuzu team's first rodeo when it came to patching for pre-release games

[-] sebinspace@lemmy.world 4 points 6 months ago

I kind of want to just see the evidence. No offense, but the heresay is obnoxious.

[-] Natanael@slrpnk.net 3 points 6 months ago

It doesn't matter if there's patches to make it work specifically, if they don't contain Nintendo's code. At most they could accuse whoever contributed the patch with piracy / breach of NDA or similar for having downloaded the ROM prior to release (couldn't have purchased it) but that doesn't impact the emulator itself

[-] phx@lemmy.ca 8 points 6 months ago

IIRC they also had some stuff going around about how Tears of the Kingdom ran better on the emulator than the actual Switch.

Pretty sure that was the point at which Nintendo decided to unleash the dogs on them

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[-] Icalasari@fedia.io 11 points 6 months ago

Part of the problem is they apply Japanese copyright law to an international level. Wouod be cool if they hit the wrong target, got sued for trying to apply their laws to the world stage, and got matched each time they appealed until their war chest got drained dry

[-] lowleveldata@programming.dev 13 points 6 months ago

What Japanese copyright law? They sued Yuzu in a US court.

[-] Icalasari@fedia.io 4 points 6 months ago

In terms of their mentality, I mean

[-] catloaf@lemm.ee 8 points 6 months ago

The DMCA is a US law, so I don't see how you can say they're using Japanese law.

[-] HawlSera@lemm.ee 8 points 6 months ago* (last edited 6 months ago)

In Japan, there is no concept of "Fair Use", it's why they don't have a modding scene and why Japanese devs actively fight against people trying to mod their games. Nintendo uses DMCA on things that are clearly fair use (Parodies like SML, Nintendo themed mods on Garry's Mod), and people cave solely because they can't afford to go to court.

It's also literally a criminal offense in Japan to modify Pokemon data because tournaments in that scene are taken that seriously.

Or to be blunt, Nintendo abuses DMCA (an American Legal system) by applying it to things that would only be illegal in Japan, but are perfectly legal in America as it's outside of Japan, and since the courts only care about who has more money, no one's pointed this out as they'd have to do so in court in front of Nintendo's army of lawyers.

[-] Icalasari@fedia.io 4 points 6 months ago

In terms of their mentality, I mean

[-] calvinklein97@lemmy.dbzer0.com 80 points 6 months ago

Good luck trying to wipe my hard drive fuckers 🖕🏻

[-] Entropywins@lemmy.world 17 points 6 months ago

27tb of pirated content and growing myself...keep doing gods work friend

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[-] Blackmist@feddit.uk 42 points 6 months ago

Why are people continuing to host those on GitHub. MS had shown itself willing to take down anything at the drop of a hat.

If it's on GitHub, it's not yours.

[-] JoeKrogan@lemmy.world 39 points 6 months ago

Still torrents going around

[-] Appoxo@lemmy.dbzer0.com 37 points 6 months ago* (last edited 6 months ago)

Idk what you mean...

magnet:?xt=urn:btih:IBBJLW4R2A224EJZLLIXKWVX4XOIW3YZ&dn=yuzu-full-archive&tr=udp%3A%2F%2Fopentracker.i2p.rocks%3A6969%2Fannounce
:)

Edit: Alternative straight torrent file: https://mega.nz/file/5lUl3IRR#pcxCxYYjCUY1DLCeZKVYKIX_siM4F2mPPRMqCk9r298

[-] lowleveldata@programming.dev 3 points 6 months ago

And how do I push my commits to that?

[-] JoeKrogan@lemmy.world 8 points 6 months ago

Based on your username and the fact you mentioned pushing commits to a project of such complexity I would assume you are not serious but in case you are, the point of the torrent is to keep the data available. You would have to download it and initialize a new repo with it and if you want you can host it wherever you like.

[-] lowleveldata@programming.dev 14 points 6 months ago

I'm big on pushing typo / indent fixes to famous repo in order to claim that I have worked on X, Y and Z in my CV

[-] Mubelotix@jlai.lu 20 points 6 months ago

We need forge federation. Nintendo would never be able to delete forks on thousands of different servers

[-] VintageTech@sh.itjust.works 5 points 6 months ago

I've been trying to wrap my head around a decentralized git so I can release a pokemon rom hack.

[-] draughtcyclist@lemmy.world 11 points 6 months ago

But git is decentralized by design... Just self host.

[-] Mubelotix@jlai.lu 4 points 6 months ago

Yet nobody is going to discover your repo as nobody knows your server

[-] Cethin@lemmy.zip 3 points 6 months ago* (last edited 6 months ago)

As another comment says, git is just the version control software. You mean a decentralized hub for sharing git repos I assume. Git hub/lab/whatever are just websites that share a link fundamentally. They also all store the data for your repo, but there's no reason that would need to be stored in the same place as the hub to find repos.

[-] Jakeroxs@sh.itjust.works 3 points 6 months ago* (last edited 6 months ago)

Most ROM devs use xdelta or other patches to get around it, so you don't include the ROM.

[-] Metz@lemmy.world 18 points 6 months ago

Did not get a e-mail but my fork is gone. That can't be legal can it? I'm in the EU.

[-] dinckelman@lemmy.world 25 points 6 months ago

It doesn’t matter where you are. The company is based in the US, so they’re required to follow local law

[-] HKayn@dormi.zone 15 points 6 months ago
[-] Metz@lemmy.world 8 points 6 months ago

Yeah i tend to forget that github is in the US and their allmighty DMCA can be used to take down anything. i just have a hard time believing this shit would fly in the EU.

[-] kernelle@lemmy.world 7 points 6 months ago

It would, it has, next step after DMCA even in the EU is legal action, which nintendo already fought in court. I don't know about you but I'm not ready to defend someone else's code in court.

[-] john89@lemmy.ca 1 points 6 months ago

I don’t know about you but I’m not ready to defend someone else’s code in court.

Errr... will you ever have to? Lol.

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[-] General_Effort@lemmy.world 6 points 6 months ago

The EU tends to be much harsher in these matters, though some members don't follow along.

[-] HKayn@dormi.zone 5 points 6 months ago

Again, why would it not fly in the EU?

[-] JohnEdwa@sopuli.xyz 13 points 6 months ago* (last edited 6 months ago)

Emulation isn't illegal, reversing encryption isn't illegal, software patents aren't valid in some countries.

That's for example why the US can't do anything about VLC "breaking" DVD encryption, as they are based in France and aren't doing anything wrong.

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[-] Natanael@slrpnk.net 6 points 6 months ago

With DMCA get uploader is supposed to get notified and get a chance to file a counter claim

[-] john89@lemmy.ca 17 points 6 months ago

Glad the version of Yuzu I have downloaded is apparently a really good, performant, and stable one.

Bless these devs. They did god's work.

[-] 5PACEBAR@lemmy.world 7 points 6 months ago

I was one of them. Got the email from GitHub yesterday around noon. Took them long enough

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this post was submitted on 02 May 2024
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