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Good (lemmy.world)
submitted 2 years ago by Riker@lemmy.world to c/rpgmemes@ttrpg.network
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[-] Reznik@lemmy.zip 49 points 2 years ago

Running gag in my group: player "are there any traps?" - dm "looks clear"

[-] samus12345@lemmy.world 30 points 2 years ago

The DM tells you what you perceive, not what actually is.

[-] Maggoty@lemmy.world 6 points 2 years ago

I get that, but at a certain level of roll it needs to be a definitive answer. Even if you don't beat the DC, a roll like 25 should at least get something back like, "You don't know why but you're getting bad vibes."

Otherwise players just feel lost and like the character's expertise means nothing.

[-] porl@lemmy.world 2 points 2 years ago

This is one reason I love Pathfinder 2e's degrees of success.

[-] zurohki@aussie.zone 25 points 2 years ago

Respond to the player with a question, "Are you searching for traps?"

[-] Kichae@lemmy.ca 19 points 2 years ago

"None that you can see" is a fun response. Especially on a high roll, if you're rolling knowledge and perception checks in the open. Gets 'em good and weirded out.

[-] Cethin@lemmy.zip 6 points 2 years ago

That should always be the response. It keeps it consistent. It should never be "there are no traps" because it's a comment on their characters knowledge, which is just that they can't see any. There's never a guarantee.

this post was submitted on 04 Jun 2024
626 points (99.4% liked)

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