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submitted 1 year ago by haxor@derp.foo to c/hackernews@derp.foo

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[-] souperk@reddthat.com 1 points 1 year ago

However, every potential metric we devise appears woefully inadequate in assessing this holistic outcome. Whether it's pull requests, lines of code, user stories, story points, or ship dates, it seems that every metric can be manipulated or gamed. Ship dates may be advanced, but quality suffers; story points morph in size depending on the project, and lines of code can be bulked up with a test suite. Even pull requests can be sliced and diced to skew the numbers. It's a frustrating conundrum.

IMO software engineering is a creative field that requires a vast amount of knowledge, neither can be measured effectively. Let's just stop trying to optimize creativity...

For example, would you pay a 3x more productive designer 3x the fully loaded cost of the average designer? If 10x engineers truly exist, why do pay scales intra company not cover a 10x spectrum?

this post was submitted on 06 Sep 2023
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