I've always loved the idea of this game but always struggled with it. But in feel like playing with friends would make a difference.
Turning zombie virus transmission off and experience gain rate up made it more fun for me, solo. But I do still occasionally play with others and that is fun.
Me and my friend made zombies fragile and turned spawns down a bit lower. It’s unrealistic but it makes it much more manageable for us. Especially Louisville which we couldn’t handle before without a Shotgun and tons of Ammo to mow down hordes.
It’s definitely different playing with friends. I feel like it helps mix things up too because there is only so much variability that it can have in single player
Kudos to the commitment.
I’m surprised I made it to day 86. I would have expected life to get in the way by now.
I was just gonna say the same thing
Love this game. My buddy and I are waiting for the next full release to start a new campaign. Looks like they've added a lot since we played last.
Really looking forward to NPCs though, hope they don't wait too many decades to complete that.
Me and my friend were going to wait too, but then saw the news that the first releases of Build 42 won’t have multiplayer and just decided to start a new play through of Build 41
Oh damn didn’t know that. Definitely changes the calculus
I'm so bad at this game lol
It can be brutal sometimes. Even more so if you’re my friend who refuses to knock on doors before entering to check for zombies
Ngl when my friend introduced me I had a little fun with that mechanic when I discovered it.
I always go for shoving the door over whispering to draw their attention
I really need to get more into Project Zomboid, I really love its Sims-like aesthetic and early 90s setting. But the whole zombie apocalypse thing quite scares me since I'm pretty terrified of the idea of being eaten alive by a zombie horde and then becoming a zombie @_@ (the end of the tutorial shook me to my core, lol)
I actually made a little "modpack" collection and sandbox game mode that turns it from a zombie apocalypse game to something more like Silent Hill (replacing zombies with eldritch entities, and making them spawn less frequently and move slower, but be far more resistant to damage), since that ironically makes the game less terrifying for me and more manageable to play 😅 (plus I quite like liminal spaces in general, which is something I wanted to replicate with the mod collection)
Is this a collection you made with r2modnan or in the workshop? Mind sharing?
It's in the Workshop! Here you go: https://steamcommunity.com/sharedfiles/filedetails/?id=3293418308
Yeah. The tutorial can be ruthless. I remember being scared a little by it when I first played it a few years ago.
I remember seeing a mod that swaps the zombies for one immortal one that always knows where you are (like the snail). Have you tried that with the eldritch mod?
I never heard of it, I'm intrigued now. Do you remember what it was called?
I believe it’s this one that I’m thinking of: https://steamcommunity.com/sharedfiles/filedetails/?id=2969954138
Jerry Attricks
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