Lots of people here lamenting about this. But the truth is that good code is easy to modify/delete.
To quote Uncle Bob: 'TODO means never do.'
I hate that it's true.
Nothing lasts longer than a crudely thought out band aid solution to a not fully understood problem.
I feel like it's not that it couldn't be removed, but more that it's too low ROI. Devs are expensive
True, that. Reminds me of the trap I've build for myself in many areas of my life. I grew up poor so even when I have money, when I see something expensive I want, my first instinct is "could I learn to make that myself?". I'm very good at making things, so the answer is usually yes, given a decent chunk of time to learn.
Unfortunately, at risk of sounding like a humblebrag, I am now too good at too many things. Because I, in theory, could make the thing and already posses the tools and knowledge to do so, I'm even more averse to buying the thing. However, the better I get at Stuff, the more limited (and expensive) my time is.
It's the same liminal space of "the plaster could be removed, but it's currently not worth it.
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