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Gaming hot takes? (lemmy.fmhy.ml)

Any weird/controversial opinions? I'll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi's tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn't have.

I'll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.

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[-] phonyphanty@pawb.social 4 points 2 years ago* (last edited 2 years ago)

Most popular survival games (Minecraft, Valheim, Raft, Ark) are dull, unimaginative experiences that disrespect your time. I truly don't get the appeal, other than if you're a terminally online kid with nothing else going on. They promise this world of near-eternal fun and imagination, and then forget to develop fun mechanics, write a compelling story to give context to what you're doing, give you goals, teach you how to play...

Raft is probably the worst example I can think of. What a crock of shit that game was. Zero tutorial, a terrible grind. Just lazy. You can softlock yourself in the first 30 minutes if you jump onto an island and let your raft drift away, because you can't build a new raft, and all the game's resources spawn around it for no good reason. The game has a Very Positive rating on Steam with over 200,000 reviews...

There are some obvious exceptions. Terraria is still so charming, and does away with the hunger/thirst/durability trappings of other survivals. I didn't get too far into Subnautica, but it's clearly a fresh idea and has an ambitious story. And y'know... I can't be too hard on Minecraft, it's iconic.

But the rest is just hollow and soul-crushing and in most cases unfinished. They're punishing time-sinks disguised as a "world where you can do anything," and the fact that so many go to bat for them really makes me grieve for people's taste in games.

Hot take over... Woof, I need to lie down...

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[-] hardypart@feddit.de 4 points 2 years ago

People who complain there were not enough good games spend too much time playing games.

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[-] AlexisFR@jlai.lu 4 points 2 years ago

If Owlcat games was able to make 2 Pathfinder video games with Real-Time with pause gameplay, Larian Studios has no excuse for not doing for BG3 (and DOS2)

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[-] JohnBoBon@lemmy.world 4 points 2 years ago* (last edited 2 years ago)

Indie is the new AAA. I think some people were saying this even back when most indie games were just 16-bit style sidescrollers. But now small teams and even individual developers are giving us stuff that looks good, plays good, and is more fun than a lot of AAA games out there, and it comes with a lot of variety too. I think that AAA games are going to become micro-transacriom factories. Once Nintendo starts putting loot boxes into their games it's over for AAA.

Here's another one. I do not care about 60fps unless the game looks for input every frame. Not even a little bit. I would not have known how many frames Tears of the Kingdom was running on if no one said it in the reviews, and honestly I don't even really see the difference most of the time.

And a bonus: reamking old games is a good thing. Re-releasing is fine i guess, but enhancing character models, textures, lighting, addressing glitches and stuff that made the original less fun, and maybe giving some bonus content is a great idea. Companies like Nintendo need to stop cracking down on people emulating/modding/making fan enhancements of their old games and start making their own upgraded versions. Most people who play HD mods/remakes of their games would be happy to pay to buy a competent remake/remaster. I play Render96 for Mario 64 and own multiple copies of the game. Would I buy and HD remake anyway? Absolutely.

[-] joniejoon@lemmy.fmhy.ml 3 points 2 years ago

Overall, static games with carefully crafted experiences are better than any roguelike.

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[-] panachemidi@lemmy.world 3 points 2 years ago

Every console shooter should come out with well-implemented gyro aiming that is turned on by default. It’s ridiculous how much you gain in precision by using it after only a little bit of practice

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[-] Vordus@lemmy.blahaj.zone 3 points 2 years ago

Whenever Soulslike mechanics creep into games in other genres, it makes the game less fun.

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[-] CaptPretentious@lemmy.world 3 points 2 years ago

Nintendo should have flopped years ago, but so many people shovel out cash for no other reason than 'it's Nintendo!'. No, you don't need every 'version' of the Switch or every color of joycon.

The Switch is a disappointment. The hardware is purposely under clocked because of the did a 'Pro' that ran at full speed it would really shine a light that in it's current spec, it's barely a 720p device. The OS is embarrassingly not done.

Nintendo hates it's customers. Loves to sue because you emulated a game you can't buy. Did you make a YouTube video and the games music played, that's their video now! Here's a crappy subscription were going to tie services to, but cloud saves... Nah. Discounts... Ha, no. (Meanwhile, Stream exists). Oh and they'll fight tooth and nail to not have to do warranty work (joycon drift for example).

Far less of the first party games are actually good. And any game that's multiplatform is better on anything that's not a Nintendo device. BotW was at best a 7/10, but the zealot fans sent death threats because it didn't get a perfect score. And the latest entry, looks like they yet again couldn't come up with real content so they did the classic fallback of 'have the player make their own fun'.

Oh and the Pokemon games are garbage. Every main line game since going 3d has been shit and a waste of money. There been no actual development, it's the same white bread game it's been since the 90s. Sorry, the older games were better, they had villains and rivals. Now it's what, disgruntled emo kids and an overly attached forced friend.

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[-] arashikage@lemmy.world 3 points 2 years ago* (last edited 2 years ago)

PVPVE is not fun. Pick one, is your game PVP or PVE?

I'm sorry, I thought this was a hot take thread

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[-] Isthisreddit@lemmy.world 3 points 2 years ago

When I played RE4 on the Wii, I felt that controllers were a thing of the past and we entered a new era of gaming - the wiimotes were just amazing for RE4 - problem was it was the only game I played that really brought the controls to the next level. Somehow humanity fell back into the controllers - real shame honestly, but I'm glad I got to experience that next level of awesome I have yet to experience since

[-] Deestan@lemmy.world 3 points 2 years ago

Frequent deep game sales are disrespectful to the customers because you either need to time your purchases or pay way more than the game "actually" sells for, and the gamer attitude of "I only buy games on sale" is both enabling this and disrespectful to game developers who charge a reasonable amount for their game.

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[-] WarpScanner@lemmy.fmhy.ml 3 points 2 years ago

Its ok to be a newbie but if you aren't at least going to give a good faith effort to try and win, don't play team based PVP games. Go play a single player game.

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[-] linos_melendi@pawb.social 2 points 2 years ago* (last edited 2 years ago)

People have no right to complain about wanting more Team Fortress 2 updates and should be grateful that it's even still being supported when very few developers would keep up with a 15+ year old game.

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[-] achillbreeze@lemmy.world 2 points 2 years ago

Microsoft buying Activision/Blizzard would be the best thing to happen to WoW in a long time.

[-] Deestan@lemmy.world 3 points 2 years ago

Yeah, the erosion of the Actiblizzking monstrosity can't not feel like good news.

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this post was submitted on 12 Jul 2023
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