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If you are using pipewire add -sdlaudiodriver pipewire to your CS 2 launch options.

For those using gamemoderun it would look like this: gamemoderun %command% -sdlaudiodriver pipewire

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[-] Confetti_Camouflage@pawb.social 11 points 2 years ago

You should also be able to set the SDL_AUDIODRIVER environment variable to pipewire to get this effect globally.

https://wiki.libsdl.org/SDL2/FAQUsingSDL

[-] frozen@lemmy.frozeninferno.xyz 5 points 2 years ago

Oh, dope, thanks! I hope this doesn't fuck up anything that's hardcoded to expect Pulse or something, but I guess I'll find out.

[-] uuhhhhmmmm@sh.itjust.works 4 points 2 years ago* (last edited 2 years ago)

For flatpak steam, you need to run this:

flatpak override --user --filesystem=/run/user/1000/pipewire-0 com.valvesoftware.Steam

Then -sdlaudiodriver pipewire launch option will work.

[-] angrymouse@lemmy.world 1 points 2 years ago

This is happening with dota 2 as well, probably it was messed up on the engine level.

[-] Molecular0079@lemmy.world 1 points 2 years ago

Yeah, seems like it is preferring the ALSA backend. Sound initially worked for me because I had pipewire-alsa installed, but I couldn't do anything to change the volume.

this post was submitted on 28 Sep 2023
60 points (98.4% liked)

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