166
How is GOG Galaxy Still Not On Linux? (notthesolution.substack.com)
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[-] LiveLM@lemmy.zip 2 points 1 week ago

This is what keeps me on Steam, along with Steam Input and Big Picture

[-] meldrik@lemmy.wtf 1 points 1 week ago
[-] Lemmist@lemm.ee 1 points 1 week ago

It is UI for GOG? We have a Heroic Game Launcher. It can work with GOG.

[-] formerlytomato@lemmy.sdf.org 2 points 1 week ago

I get into this on the post, but AFAIK community-built solutions such as Heroic and Lutris aren't exactly the same, with a lot of Galaxy's selling points being the cloud features such as save data sync and a friends list system for online play.

Different people may or may not find uses for these features, but it's still worth discussing IMO.

[-] eldain@feddit.nl 0 points 1 week ago

Imho, if they decide to put effort into Linux, I'd rather see them put dev resources into heroic to add these features than to make just another client. They are late to the market, that would make the most of it.

[-] TheGrandNagus@lemmy.world 1 points 1 week ago

Because GOG doesn't want to support it. They'd rather the community do it.

[-] tal@lemmy.today 1 points 1 week ago* (last edited 1 week ago)

There's an open-source CLI client to download GOG games, lgogdownloader. It's packaged in Debian.

[-] mox@lemmy.sdf.org 1 points 1 week ago* (last edited 1 week ago)

There are also GUI launchers that can download from GOG:

https://sharkwouter.github.io/minigalaxy/

https://lutris.net/about

[-] Durandal@lemmy.today 1 points 1 week ago

IIRC GOG is actually partnered with HeroicLauncher... so.. it's semi official to use that... and better UX.

[-] hellofriend@lemmy.world 1 points 1 week ago

I wouldn't call HGL a better UX. It straight up doesn't work for me. When it did, I couldn't get games to install or update and had to DL manually in browser, install into some other Wine prefix, and then manually move the files to an HGL-generated prefix. The UI looks nicer but it's not nearly as straightforward as Galaxy's. It's more like Lutris in its complexity, though I imagine there's no easy way around that.

[-] nitefox@sh.itjust.works 0 points 1 week ago

Better UX is a big word, as any unofficial launcher it kinda sucks because it doesn’t have a specific feature set. Besides, first party support is always better

[-] iusearchbtw@lemm.ee 0 points 1 week ago* (last edited 1 week ago)

heroic has no download throttling, very annoying for shared/shitty networks and large games

[-] okamiueru@lemmy.world 0 points 1 week ago* (last edited 1 week ago)

If you're on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through trickle: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-process

Ideally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597

[-] iusearchbtw@lemm.ee 1 points 1 week ago

bit late to this, but trickle doesn't work because heroic spawns new downloader processes unaffected by trickle's limits

[-] okamiueru@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

Hm, if it spawns some external process, would it be possible to wrap that in a shell script of the same name (and have its dir earlier in PATH), which in turn calls the other one, but through trickle?

[-] sic_semper_tyrannis@lemmy.today -1 points 1 week ago

That's neat to learn

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[-] BlueSquid0741@lemmy.sdf.org -2 points 1 week ago

Maybe the author of the article/blog doesn’t know about Heroic?

They mention lutris, but note that it isn’t a functional equivalent to Galaxy. But as far as I’m aware, Heroic is (correct me if I’m wrong, I haven’t seen Galaxy in action).

[-] sibachian@lemmy.ml 0 points 1 week ago

I found Heroic today. Same games that won't run on Lutris won't run on Heroic either. The biggest disappointment was that it crashed a few times and I gave up entirely when it froze up. I'm not saying Lutris is flawless, it certainly isn't, but my experience overall has at least been acceptable.

[-] rocky1138@sh.itjust.works -2 points 1 week ago

We don't need third party launchers to buy or play their games. Why do you want this?

[-] Hawke@lemmy.world 1 points 1 week ago

I like having all my games in one place, on a platform where Linux “just works” and I don’t have to fuck around with it.

Eliminating third-party launchers sounds great in theory until you have 20 different half-baked second party launchers that serve no purpose other than being a barrier between me and the games.

[-] Ulrich@feddit.org -1 points 1 week ago

If third party launchers were as good as the first party ones, we wouldn't.

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this post was submitted on 08 Mar 2025
166 points (98.3% liked)

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