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Leading indie game devs recommend their favourite no code game engines
(www.creativebloq.com)
This reminded me of a blog post I read recently, in which the author also says that if you want to make video games and you don't know how to program, you should start with something small and simple. (It seems obvious, but people often start making a 3D game with a branching story and multiplayer and then quickly quit because they can't get it working.)
Thanks for the link.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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