[-] Amir@lemmy.ml 3 points 1 year ago

I can't believe they still remember this existed. I have watched this show almost 10 times during highschool and was always sad about how the story kinda went nowhere in the sequel movie. It's a world that will probably never be expanded upon, I would've watched any additional content they made.

[-] Amir@lemmy.ml 3 points 1 year ago* (last edited 1 year ago)

In theory you can use memory to precompute almost everything as an acceleration technique. For example, imagine you're asked to do integer division (in some range, let's say 0 to 100) without hardware acceleration. Now you could precompute all 0 to 100 by 0 to 100 division options (10000 total), and store the result of all of them in memory. The next time you're asked to divide these numbers, you can look up the answer in memory instead of having to do the computation.

This is always a tradeoff using many heuristics and guesses for what's worth precomputing and what's a waste. Then there are also systems used (by for example Chrome) where the app looks at available RAM and stores more precomputations if the PC has more RAM.

But no, this is not why Firefox works fine. There was a rewrite of Firefox's rendering engine a few years ago, search for "Firefox Quantum" if you want to know more. They shifted to heavy GPU acceleration, which brought it on par with if not above Chrome's rendering performance.

The big issue with Firefox is that the Android app still feels unpolished, and people like to use one browser across devices for password/bookmark sync etc. They simply don't have the manpower to compete with Android Chrome, which has the entirety of Google behind it. It's basically their flagship product combining Search Engine, Android OS, Chromium and Material Design all at once.

[-] Amir@lemmy.ml 3 points 1 year ago

Profit for game industry is relative to sales, because the cost per digital game is practically $0, it's all paid upfront.

You can sell a game for 1 cent and if all people on the planet buy it, it will probably still turn a profit.

[-] Amir@lemmy.ml 3 points 1 year ago

Insert crab rave gif

[-] Amir@lemmy.ml 3 points 1 year ago

I guess innocent until proven guilty is thrown out of the window too?

[-] Amir@lemmy.ml 3 points 1 year ago

GPUs are sitting on shelves, but NVIDIA and AMD decided they prefer higher profit margins over faster sales

[-] Amir@lemmy.ml 3 points 1 year ago

I paid for ad removal, considering lifetime ultra but this price is very steep. I have no idea if Lemmy is even around a few years from now. Could you confirm or deny that this price for ultra is here to stay?

Also, would it be possible to get a discount on ultra lifetime later if you already bought ad removal?

[-] Amir@lemmy.ml 3 points 1 year ago

Click the Explore button on the bottom 3 tabs

[-] Amir@lemmy.ml 3 points 1 year ago

No, but I'd be willing to pay years ahead at once for something that I know I'll be using for longer than that.

Everything has an expiration date anyways, because I don't live forever. Who knows if we'll still be using Android 10 years from now. It's just basically a discount on very long term usage that gives the money ahead of time while taking the gamble that I will actually be using it for longer than the subscription price would be.

[-] Amir@lemmy.ml 3 points 1 year ago* (last edited 1 year ago)

That just sounds like a bug on your particular phone model, because that has never happened to me on Google/Samsung/OnePlus phones

You could write a tasker script that disables it every 20s or so

[-] Amir@lemmy.ml 3 points 1 year ago

Why not get a $250 Xiaomi with Snapdragon SoC and a $50 powerbank? You'll get a much better experience performance and updates-wise and battery might even be better due to the better SoC.

I really wouldn't recommend Doogee or Ulefone. Anything you gain from the battery capacity (which might even be a lie!) is cancelled out by horrible kernel+OS tuning and Mediatek SoC.

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Amir

joined 1 year ago