[-] BeardedGingerWonder@feddit.uk 1 points 2 weeks ago

You know a lot about refrigerator models

[-] BeardedGingerWonder@feddit.uk 1 points 3 months ago

Uh, mostly we do contactless for that kind of amount, we just wave the card at the machine.

[-] BeardedGingerWonder@feddit.uk 1 points 3 months ago

Not without scraping the tines of your fork on the bottom you fiend. Your cornbread is no match for my wheaten loaf.

[-] BeardedGingerWonder@feddit.uk 1 points 7 months ago

To be fair you can totally bind an arbitrary number of spaces to tab in vi. I'll dig out the syntax highlighting file some time. Oh and I use vim really.

[-] BeardedGingerWonder@feddit.uk 1 points 7 months ago* (last edited 7 months ago)

Which workbench do you mean? Are you okay with basic sketch/extrude, part design works well enough, but as you say constraints can be a pain. Tbh just assume you're working with the points for the most part - polylines work fine for slightly more complicated shapes.

My "formal" CAD training was Dassault Systeme's CATIA V5 training manual, so I tend to default back to that. For basic geometries, use basic polygon shapes/combinations of those, for anything more complex I tend to use a polyline and sketch out a rough shape, then fully constrain to the dimension I need. If the geometry goes all to hell then stop and just use the mouse to grab a point and pull it back to where it should be before you go any further and then constrain it. (My sketches tend to be noisy with constraints just FYI).

Mangojelly's guides on YouTube will get you pretty far (though he doesn't constrain as much as I personally would, I suspect this is just because he's demoing techniques rather than giving best practice at all times. he knows the software/techniques super well and is great at explaining it).

Based on Mango's recent video there are a ton of enhancements for sketcher constraints on the latest dev branch, so hopefully they'll be on main soon too.

If it's assembly constraints, the only assembly workbench I've used is assembly3 - it works kind of how you'd expect an assembly workbench to work, but you do need to hold its hand a bit. I've gotten into the habit of, import as step, rename part, add to list of parts, use linear translation with the mouse to get the part roughly where it needs to be and then start applying constraints to put it where I want it.

[-] BeardedGingerWonder@feddit.uk 1 points 9 months ago

If you're not wearing hand made shoes are you even living?

[-] BeardedGingerWonder@feddit.uk 1 points 9 months ago

If we were talking about Ferrari I'd agree, I'm not so sure about Volvo, speaking as a car nerd who drives a Volvo.

[-] BeardedGingerWonder@feddit.uk 1 points 11 months ago

You'd prefer the chassis deformed/broke rather than the bumper?

[-] BeardedGingerWonder@feddit.uk 1 points 1 year ago

Both MS and Sony absolutely produce their own games with wholly internally established studios. MS game studios existed before Xbox even.

I'm not sure what the rest of your point is even about, of course it makes sense for MS and Sony to short circuit work and risk, that doesn't make anything better for consumers. The better option for consumers is for MS and Sony to build their own franchises and have good exclusives that way rather than taking existing third party franchises and limiting access.

[-] BeardedGingerWonder@feddit.uk 1 points 1 year ago

While you're right, they do also have extensive KYC checks in place for this reason.

[-] BeardedGingerWonder@feddit.uk 1 points 1 year ago

Yeah, there are most certainly issues that seem to be more man specific in the world today, higher suicide rate/male mental health (not saying women don't have mental health issues or minimising them, it just seems to be an issue more significantly impacting men ATM), toxic masculinity, even dealing with a perceived lack of power/impotence in society and obviously men's health issues.

Just so long as it doesn't become one of those weird "mens rights" women bashing things.

[-] BeardedGingerWonder@feddit.uk 1 points 1 year ago

Don't be silly, basically you can get off the horsey and go around the obstacle, but the this doesn't work for eg a pawn cause what are you going to do, split in two?

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BeardedGingerWonder

joined 1 year ago