[-] C4d@beehaw.org 6 points 4 months ago* (last edited 4 months ago)

Someone shared this with me years ago and I find it increasingly helpful in remembering how much bullshit our economies are built upon.

Link to the Financial Times here - “The parable of the ox” by John Kay

[-] C4d@beehaw.org 22 points 5 months ago

I think much of Geocities remained accessible until 2013/2014 before going completely (apart from Japan 2019 or so).

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submitted 5 months ago by C4d@beehaw.org to c/music@beehaw.org

Over 45 years of dystopia…

[-] C4d@beehaw.org 3 points 5 months ago

Holiday soundtrack for one particularly memorable break. Nice to revisit.

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submitted 5 months ago* (last edited 5 months ago) by C4d@beehaw.org to c/music@beehaw.org

Original studio recording; there’s a re-recording out there that doesn’t sit well with me.

[-] C4d@beehaw.org 6 points 5 months ago

Half-Life was my introduction to FPS gaming; I loved every game in the series that I had the pleasure to play - Half-Life, Opposing Force, Blue Shift and Half-Life 2 (Lost Coast, Episode One, Episode 2). I never got round to playing Alyx; I didn't have hardware that would cope!

Half-Life also spawned the CounterStrike series; I sank way to many hours into them.

My favourite game remains the original; I enjoyed the narrative and the occasional puzzle. I purchased the upgraded graphics pack (which also fixed a few glitches) and prefer the original with this pack to the remastered version of the game (Half-Life: Source).

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submitted 11 months ago by C4d@beehaw.org to c/music@beehaw.org
[-] C4d@beehaw.org 5 points 1 year ago

Super helpful; also thanks for the channel recommendation.

[-] C4d@beehaw.org 3 points 1 year ago

I’ve certainly been tempted by pre-build (thank you for the link) but with parts costs (gradually) coming down some are becoming less competitive.

[-] C4d@beehaw.org 3 points 1 year ago

Thank you for the link; will take a look at that as well.

[-] C4d@beehaw.org 5 points 1 year ago

I have little doubt that the above setup is overkill for my purposes. My difficulty is that I am so far behind and out of date in my knowledge of what constitutes a decent baseline specification that I am having to approach this from a position of embarrassed ignorance.

A couple of folks have recommended PCPartPicker so I will give that a go.

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submitted 1 year ago by C4d@beehaw.org to c/gaming@beehaw.org

I haven't built a gaming PC for over fifteen years; I defected to PlayStation in '08 when the constant upgrading got too expensive to really justify, but now I'm looking to come crawling back.

I am finding it easy enough to find build ideas for very capable (and expensive) machines but I am that out of touch with "what's good" that I no longer have any idea of what would be "good enough" (to play most modern games at "high" settings and at 60fps).

Basically, I would like help in avoiding an attempt at going back to my old ways and building some kind of pie in the sky setup like this:

CPU AMD Ryzen 9 7950X3D

CPU fan NZXT Kraken 360 RGB

MB Asus Prime X670E-Pro WiFi 6E

GPU Gigabyte Aero GeForce RTX 4090 24GB

RAM G.Skill Trident Z5 RGB Series 64GB DDR5-6000

SSD Samsung 990 Pro 2TB

PSU Corsair RM1000x Shift 1000 W

Perhaps the could serve as a starting point - what could you cut from the above build and what would you substitute?

[-] C4d@beehaw.org 3 points 1 year ago

TBM are pretty neat. I wouldn’t let my post hold you back from posting your preferred track!

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submitted 1 year ago by C4d@beehaw.org to c/music@beehaw.org

Studio recording here.

[-] C4d@beehaw.org 16 points 1 year ago* (last edited 1 year ago)

It’s on the tip of my tongue; there was a whole series of ghost pirate themed “hidden object” point and click puzzle games. I’ll update the post when it comes back.

Edit: Nightmares of the Deep

10
submitted 1 year ago by C4d@beehaw.org to c/music@beehaw.org
[-] C4d@beehaw.org 10 points 1 year ago* (last edited 1 year ago)

Here’s a link to a newspaper article that refers to this study.

The previous research they refer to is entitled “Evaluating the 35°C wet-bulb temperature adaptability threshold for young, healthy subjects (PSU HEAT Project)” and is here.

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submitted 1 year ago by C4d@beehaw.org to c/science@beehaw.org

Abstract

As our planet warms, a critical research question is when and where temperatures will exceed the limits of what the human body can tolerate. Past modeling efforts have investigated the 35°C wet-bulb threshold, proposed as a theoretical upper limit to survivability taking into account physiological and behavioral adaptation. Here, we conduct an extreme value theory analysis of weather station observations and climate model projections to investigate the emergence of an empirically supported heat compensability limit. We show that the hottest parts of the world already experience these heat extremes on a limited basis and that under moderate continued warming parts of every continent, except Antarctica, will see a rapid increase in their extent and frequency. To conclude, we discuss the consequences of the emergence of this noncompensable heat and the need for incorporating different critical thermal limits into heat adaptation planning.

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submitted 1 year ago by C4d@beehaw.org to c/music@beehaw.org
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submitted 1 year ago* (last edited 1 year ago) by C4d@beehaw.org to c/science@beehaw.org

Zhao J, Xu L, Sun J, et al Global trends in incidence, death, burden and risk factors of early-onset cancer from 1990 to 2019 BMJ Oncology 2023;2:e000049. doi: 10.1136/bmjonc-2023-000049

Abstract

Objective This study aimed to explore the global burden of early-onset cancer based on the Global Burden of Disease (GBD) 2019 study for 29 cancers worldwid.

Methods and analysis Incidence, deaths, disability-adjusted life years (DALYs) and risk factors for 29 early-onset cancer groups were obtained from GBD.

Results Global incidence of early-onset cancer increased by 79.1% and the number of early-onset cancer deaths increased by 27.7% between 1990 and 2019. Early-onset breast, tracheal, bronchus and lung, stomach and colorectal cancers showed the highest mortality and DALYs in 2019. Globally, the incidence rates of early-onset nasopharyngeal and prostate cancer showed the fastest increasing trend, whereas early-onset liver cancer showed the sharpest decrease. Early-onset colorectal cancers had high DALYs within the top five ranking for both men and women. High-middle and middle Sociodemographic Index (SDI) regions had the highest burden of early-onset cancer. The morbidity of early-onset cancer increased with the SDI, and the mortality rate decreased considerably when SDI increased from 0.7 to 1. The projections indicated that the global number of incidence and deaths of early-onset cancer would increase by 31% and 21% in 2030, respectively. Dietary risk factors (diet high in red meat, low in fruits, high in sodium and low in milk, etc), alcohol consumption and tobacco use are the main risk factors underlying early-onset cancers.

Conclusion Early-onset cancer morbidity continues to increase worldwide with notable variances in mortality and DALYs between areas, countries, sex and cancer types. Encouraging a healthy lifestyle could reduce early-onset cancer disease burden

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submitted 1 year ago by C4d@beehaw.org to c/music@beehaw.org

I wasn’t there; would love to have been present for this one track in particular.

[-] C4d@beehaw.org 10 points 1 year ago

It’s funny because it’s true.

I work in a field where the vast majority of the work done requires an on-site presence. But meetings? I log into those. Even when the physical venue is a half dozen offices from me.

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C4d

joined 1 year ago