[-] Cartendole@feddit.de 7 points 7 months ago

It's an image board what do you want?

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I'm pretty new to the game (sub 100 hours) and have found a few mods that make it more suitable to my taste. My favourite so far is Research Reinvented, it makes the research system a bit more active than just having one pawn sit at the research table for days on end.

What about you guys? If you could only take one mod to the rimworld, which one would you take? Or is there a small mod that just adds one or two nice things you like? Feel free to discuss your favourites in the comments!

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submitted 1 year ago* (last edited 1 year ago) by Cartendole@feddit.de to c/moviesandtv@lemmy.film

I just came back from seeing Asteroid City and it really has me at a loss. I've only seen The Grand Budapest hotel of his other movies but know of the inherent weirdness of his movies. I usually know how to classify and discuss a movie after I've seen it but this one left me kind of speechless. Not in the sense that I thought it's the most amazing movie I've ever seen but rather that I really don't know what to make of it.

Was it weird? Yes. Was it uncanny? Yes. Was it beautiful to look at? Yes. Did I understand it? No. Was there anything to understand? I'm not sure. I felt like it tried to lead me somewhere the whole runtime, but I didn't get to any conclusion at the end.

I'm sure there's someone here with a bit more context to his filmography that could shine a little light onto the movie, or lead me in the right direction.

On another note, feel free to discuss what you thought of it here, I'd love to read your thoughts!

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ich🍕iel (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/ich_iel@feddit.de
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ich☕iel (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/ich_iel@feddit.de
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Soon, hopefully (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/memes@lemmy.ml
[-] Cartendole@feddit.de 2 points 1 year ago

Interesting that the Hitman games make you feel like this, I thoroughly enjoyed them because of the ability to replay levels endlessly, which made me feel like I can't miss anything because I can just start over if I want to try a different approach.

[-] Cartendole@feddit.de 6 points 1 year ago

100% agree with you, being a completionist also sucks the enjoyment out of games for me. I feel like I'm not as far along as you and still have to "get" that I don't HAVE to explore and find everything. Just takes a while, probably. :) It's hard for me to decide whether a game is worth exploring extensively or not.

[-] Cartendole@feddit.de 2 points 1 year ago

Very well said, you're right! There's definitely too much to see for a single person in a single playthrough.

[-] Cartendole@feddit.de 1 points 1 year ago

I feel this 100%, I'm also currently playing it with a friend (well, we've been at it for more than 6 months) and I'm so so glad he's pulling me through the game, I'd never ever finish it on my own.

[-] Cartendole@feddit.de 2 points 1 year ago

Oh wow yeah I definitely missed that memo. But that goes in line with what another person said about persuing the main quest first and exploring a bit later. Thanks for the tip!

[-] Cartendole@feddit.de 2 points 1 year ago* (last edited 1 year ago)

True lol, I've purposely steered away from that game because even seeing other people play it makes me think about what they could've missed. :D

[-] Cartendole@feddit.de 4 points 1 year ago

Anti-completionist! I like that. That makes a lot of sense, I think it really might be my inner completionist that wants me to see every nook and cranny of a game. But you're right about that taking away the magic. Similar to when you replay a game you played as a kid and realise that there's a lot less to the once magical game world than you thought.

[-] Cartendole@feddit.de 2 points 1 year ago

Oh, that's interesting that you feel that way about sandbox games. I get that it can be irritating to not have a clear goal or end to the game. They're more about making up your own challenges and by that your own gameplay experience on the way. Reminds me of Minecraft!

Somehow, sandbox games don't induce that kind of anxiety for me because I never feel like I'm "missing" something if I tackle a challenge one or the other way because there's always another playthrough up next to explore the other route.

[-] Cartendole@feddit.de 2 points 1 year ago

Thanks for your perspective, that sounds like a good way to tackle that game. In my last session, I just felt that there was so so much to do and wanted to do everything at once. Maybe I'll also focus on the main story for now and get to exploring a bit later. It's like you said: We have all the time in the world, Hyrule's literally sitting there waiting for us to come and explore.

[-] Cartendole@feddit.de 2 points 1 year ago

Funny you should mention Disco Elysium and LiS! I loved Life is Strange because it felt very purpose-driven and really led you into a clear direction story-wise. On the other hand, I feel like I'm one of the three people who didn't bother to finish Disco Elysium :D I tried and tried to like it for more than 15 hours of playtime, but in the end I had to admit that its dialogue is too lengthy and that it felt a little too slow story-wise, for my taste at least!

[-] Cartendole@feddit.de 4 points 1 year ago

That's probably the best way to go about it!

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submitted 1 year ago by Cartendole@feddit.de to c/gaming@beehaw.org

I've recently found that big (mostly open world) games tend to overwhelm or even intimidate me. I'm a big fan of the Rockstar games and absolutely adored Breath of the Wild, but my playthrough of Tears of the Kingdom has been a bit rocky from the get-go.

As soon as the game let me explore all of its content and released me from the tutorial island, I was able to roam the lands of Hyrule freely as I once did in Breath of the Wild, but I've come to a sort of paralysis. I feel like there's such an enormous amount of content to see that I'm constantly anxious to unintentionally skip content or to not make the most of my experience. I did not feel like this back in Breath of the Wild, and I'm not really sure why. I did, however, have this same sense of FOMO when I first played Skyrim. That game also made me feel like I was constantly missing stuff which left me kind of unsatisfied.

This is not a big problem and all of the games I listed are great games. I'm posting this because I unconciously took a two week break from ToTK in order to alleviate that feeling but when I came back to the game today and still felt the same, I thought of posting here and maybe hearing your opinions on this thing.

Have you ever felt the same in big open world games? Do you feel like this in more linear games with multiple endings? (I do) Do you think I'm an overthinker and should just rock on? Looking forward to your comments!

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Cartendole

joined 1 year ago