[-] Stretch@lemmy.dbzer0.com 1 points 2 months ago

Ahh yes, the first one. I thought they were the same, and the second one was zoomed in for my old eyes.

[-] Stretch@lemmy.dbzer0.com -1 points 2 months ago

Weighing in at over 9,600 URLs, hidden deep inside is one of our URLs which, according to the notice, should be disappeared by Google for the remainder of eternity, for violating copyright law.

That article contains no copyrighted material apart from our own, and doesn’t link to any infringing content either.

It's not a link to the track, but their own reporting on the leak.

[-] Stretch@lemmy.dbzer0.com 1 points 3 months ago* (last edited 3 months ago)

To borrow heavily from the ideas of Glyn Moody (grab a free copy of one of his books here), I would first address what I believe to be a false premise.

The question assumes that piracy is a fixed reality, and that the goal is to find ways to monetize software despite its existence. But what if we flip that assumption on its head? What if, instead of trying to fight piracy, we design business models that make piracy irrelevant?

The software industry's failure to adapt to the realities of the digital age is a stark reminder of its own inertia. For too long, it has relied on a broken business model that treats customers as mere consumers, rather than as active participants in the creation and dissemination of value.

Instead of trying to prop up the concept of artificial scarcity, the industry should be embracing the abundance of the digital realm. This means recognizing that software is not a physical product, but a flow of information that can be easily copied and shared.

One approach is to focus on providing services and support around the software, rather than just the software itself. This could include offering subscription-based models, where users pay for access to regular updates, security patches, and expert advice. It could also involve creating communities and ecosystems around the software, where users can collaborate, share knowledge, and contribute to the development process.

Another approach is to adopt open-source principles, where the software is freely available, and revenue is generated through customization, integration, and consulting services. This not only reduces the incentive for piracy but also creates a more collaborative and transparent development process.

Ultimately, the software industry needs to stop fighting the tide of technological progress and start embracing the opportunities it presents. By doing so, it can create new business models that are more resilient, more equitable, and more aligned with the values of the digital age.

[-] Stretch@lemmy.dbzer0.com 1 points 4 months ago

Unrestrained capitalism will always trend into monopoly. Capitalist-first democracies espousing "free market" historically never properly regulate their markets, resulting in this state, and the rhetoric all tends to place the market above the people, hence copyright being perverted into arcane lifetime-plus ownership schemes with fingers into everything. Meanwhile, culture is commodified and restricted from those who create it.

I know we aren't arguing different viewpoints; only choices of words.

Sigh... Back to my FOSS life without AAA gaming with my son in another country...

[-] Stretch@lemmy.dbzer0.com 1 points 4 months ago

TIL about this. My son will be pleased for his gaming rig he's upgrading his MOBO on in a few days.

[-] Stretch@lemmy.dbzer0.com 2 points 7 months ago

It would be great to see the public good placed far above corporate good. Alas...

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Stretch

joined 7 months ago