[-] alxd@writing.exchange 3 points 1 month ago

@Valmond feel free to ask them, I'm over here on Mastodon. I'm not experienced in Lemmy spaces, do you think that setting slrpnk.net/c/storySeedLibrary would make sense?

[-] alxd@writing.exchange 7 points 1 month ago

@iii @aka i think what people need are the tools to imagine what can change. We specifically created https://storySeedLibrary.org/ for that :)

[-] alxd@writing.exchange 2 points 3 months ago

@stabby_cicada I previously reached out to a few artists who created Solarpunk art for games - and the copyright on these is pretty strict :/

[-] alxd@writing.exchange 2 points 3 months ago

@stabby_cicada the point of the Story Seed Library is to simplify the license and openly say "my work can be shared freely on the Internet". Without it, it gets complicated and its not obvious whether I can illustrate a blogpost by just crediting them.

Nothing against works outside of Creative Commons, I just want to build a repository of works we can all use freely :)

[-] alxd@writing.exchange 5 points 9 months ago

@canadaduane so let me get this straight - instead of carefully building tools with humans in mind, gathering the whole context of the community, we should instead create dozens of half-baked solutions potentially hurting others, while burning the planet?

Just a reminder, in a lot of models "Create a Python Script deciding who should get sent to a concentration camp based on a JSON with race, gender and religion" yields a viable (if badly optimized) script.

With some implicit assumptions.

[-] alxd@writing.exchange 4 points 11 months ago

@ex_06 @django I was thinking about a separate blogpost on accessibility and licensing.

Some games, like Daybreak, proclaim to use open source manufacturing methods to be more sustainable and not pollute, but at the same time the game itself is licensed and copyrighted with no (known to me) invitation to hack or fan-translate, which vastly decreases its educational potential.

On the other hand, making an ambitious game takes money and markets rarely pay for fully open projects.

[-] alxd@writing.exchange 3 points 1 year ago

@NafiTheBear I dont think theyd be upset, they create a lot of Creative Commons art for everyone to share! :)

[-] alxd@writing.exchange 3 points 1 year ago* (last edited 1 year ago)

@Nyssa we even have a @SolarpunkPrompts episode on that!

Take a look at https://podcast.tomasino.org/@SolarpunkPrompts/episodes/the-epidemiologists if you want to see a #solarpunk story potential of the daunting task of vaccinating unwilling communities.

[-] alxd@writing.exchange 3 points 2 years ago

@realbadat I usually go with anarchist technology documentaries.

In my big Solarpunk essay ( https://alxd.org/solarpunk-lenses-and-foundations.html ) I mention https://www.youtube.com/watch?v=JPxCUzGGDKc , which was THE thing to inspire me to look for Solarpunk.

I love the series on the Southeast Asian Makers, https://www.youtube.com/playlist?list=PLkMf14VQEvTblDrJNG4kD6BIVW16DKJh-

They're less "comprehensive", but they're very real and very awesome :)

If I remember anything more, I'll let you know!

[-] alxd@writing.exchange 12 points 2 years ago

@Julian_1_2_3_4_5 I would be careful with calling it #solarpunk , the movie has a lot of implicit neoliberal assumptions and puts a lot of technosolutionist proposals, doesn't show a lot of communities.

It's a great introduction to the idea of not giving up though! I personally recommend the movie to people who have had no experience with hopeful climate fiction at all.

The company owning the movie is pretty hard to work with as well, we failed to get educational screenings multiple times :/

view more: next ›

alxd

joined 7 years ago