This. They are also known as "arcade buttons". Everything you want to really smash :D
At least Steam lets you still download it when you purchased it before. I checked today just to make sure it really does still download. Granted, this is as long as Valve may exist but I don't think there is anything DRM related here that would stop anyone from making a copy of the downloaded game ๐ค May try that later.
Mebbe I should have phrased it more as "underrated in the beginning when it went on sale and was considered a sales fail" ๐ค
Well, I can confirm that it can still be downloaded. It's notable that this is one of the few that even got a native Linux PC version as well and yes I agree on the narrative that this game is very very underrated. Not your average military shooter.
Laughable selling this as "Improving gamer experience" breaking another existing standard.
Saying this especially from the DIY angle where custom controllers are kinda the thing.
Also lol because "competitive" gameplay. Gear always wins the day - just like in meat space.
Ah well, one good thing may come from this: Plenty of cheaper second hand controllers that I may buy as replacements to connect to my Steam Link. This one isn't too picky when it comes to controllers. My current mix on that is a Steam Controller, a Wii-U controller and some no-name "works-on-all" wireless controller.
Not going to defend ED but this type of game is usually more about the journey especially with friends. Yes, the grind is unreal and also nothing for me which is why I almost completely ignored engineering so far. I do enjoy other parts of the game though.
100h? My would you look at my SC playing time: just 57h and half of that is walking back to the spaceport xD
There's always the one that can't grasp that VR is not for everyone (or that making something is also a hobby).
We met on the Mumble like 3 days ago :P
Alas yes, join the SC LUG. It's the best LUG out there [for penguins] ๐คฃ
Plenty but mostly snippets only. Nothing cohesive for a while (3 kids don't leave much energy for YT).
There is a project website: https://SimPit.dev (slow af, backyard hosted but ads and tracking free) There's also a PeerTube channel: https://tube.tchncs.de/a/bekopharm/video-channels I did make one of those dreaded YT Shorts (not going to do that again - that's just pain): https://www.youtube.com/shorts/BoJHZQpK2Iw
Other sources may be derived from the project website or my blog ๐ค
Mission accomplished ๐
Edith says: This is mostly because I don't have any icons for X4 yet. The HUD app (written in React) can switch that on the fly but I'm really not big on the gfx side and that's also a lot of hot needle coding going on. Currently also experimenting with Rive animations that are more suited for classic MFD applications. See this [unlisted] demo snippet: https://www.youtube.com/watch?v=suik2_baUfU
Sayโฆ how far on the dark side of the moon am I living if I never heard about this streamer before? xD