[-] chameleon@fedia.io 3 points 2 days ago

Basically yes. Rancher Desktop sets up K3s in a VM and gives you a kubectl, docker and a few other binaries preconfigured to talk to that VM. K3s is just a lightweight all-in-one Kubernetes distro that's relatively easy to set up (of course, you still have to learn Kubernetes so it's not really easy, just skips the cluster setup).

[-] chameleon@fedia.io 2 points 3 days ago

Crimzon Clover, any version's good but World EXplosion is the most recent. It's a fairly difficult and chaotic bullet hell, but the novice mode should be reasonably approachable as long as you're willing to learn, and the design is superb.

Similarly, the whole CAVE backlog. Not all of them have novice modes or the like, and there's quite a few games not really available outside of MAME. The original DoDonPachi is/was considered the best starter bullet hell for a long, long time and still holds up pretty well, but is more difficult than a lot of modern games on their respective novice modes.

On the indie side of things: Star of Providence (formerly Monolith) is an indie roguelite bullet hell twin-stick-ish shmup with a pretty good amount of depth. ZeroRanger is a much more story-based game that I really enjoyed.

[-] chameleon@fedia.io 9 points 3 days ago

NieR Automata, for basically the same reasons. Hard mode is filled with instakills everywhere and is really just a damage multiplier, so you have to be the right kind of person for that. If you're not, Normal is probably already fairly easy because of all the auto-heals, but the pacing can be a bit slow for something where most enemies aren't dangerous. Might as well play Easy and play for the story.

[-] chameleon@fedia.io 8 points 4 days ago

Most paid certs aren't worth much anyway. Payment and delivery info for DV certs isn't validated by anyone, it's literally the same concept as Let's Encrypt. OV and EV are the only ones that theoretically have any value, but nobody is using those ever since they got rid of the URL bar labeling; even Amazon is on DV nowadays.

[-] chameleon@fedia.io 8 points 6 days ago

Or 800€...

This whole thing is shaping up to be the PS3's "five hundred and ninety nine us dollars" version 2.

[-] chameleon@fedia.io 20 points 1 month ago

It's absolutely not the case that nobody was thinking about computer power use. The Energy Star program had been around for around 15 years at that point and even had an EU-US agreement, and that was sitting alongside the EU's own energy program. Getting an 80Plus-certified power supply was already common advice to anyone custom-building a PC which was by far the primary group of users doing Bitcoin mining before it had any kind of mainstream attention. And the original Bitcoin PDF includes the phrase "In our case, it is CPU time and electricity that is expended.", despite not going in-depth (it doesn't go in-depth on anything).

The late 00s weren't the late 90s where the most common OS in use did not support CPU idle without third party tooling hacking it in.

[-] chameleon@fedia.io 19 points 1 month ago

Eh, no. "I'm going to make things annoying for you until you give up" is literally something already happening, Titanfall and the like suffered from it hugely. "I'm going to steal your stuff and sell it" is a tale old as time, warez CDs used to be commonplace; it's generally avoided by giving people a way to buy your thing and giving people that bought the thing a way to access it. The situation where a third party profits off your game is more likely to happen if you don't release server binaries! For example, the WoW private/emulator server scene had a huge problem with people hoarding scripts, backend systems and bugfixes, which is one of the reasons hosted servers could get away with fairly extreme P2W.

And he seems to completely misunderstand what happens to IP when a studio shuts down. Whether it's bankruptcy or a planned closure, it will get sold off just like a laptop owned by the company would and the new owner of the rights can enforce on it if they think it's useful. Orphan works/"abandonware" can happen, just like they can to non-GaaS games and movies, but that's a horrible failing on part of the company.

[-] chameleon@fedia.io 52 points 1 month ago

Requiring agreement to some unspecified ever-changing terms of service in order to use the product you just bought, especially when use of such products is required in the modern world. Google and Apple in particular are more or less able to trivially deny any non-technical person access to smartphones and many things associated with them like access to mobile banking. Microsoft is heading that way with Windows requiring MS accounts, too, though they're not completely there yet.

[-] chameleon@fedia.io 17 points 1 month ago

Eh. I've been on the receiving end of one of those inboxes and the spam is absolutely, utterly unbearable. Coming up with a better system than a publicly listed email address is on Google at this point, because there is no reasonable way to provide support when you need a spam filter tuned up to such a level that all legitimate mail also ends up in spam.

[-] chameleon@fedia.io 33 points 1 month ago

Realistically, immutability wouldn't have made a difference. Definition updates like this are generally not considered part of the provisioned OS (since they change somewhere around hourly) and would go into /var or the like, which is mutable persistent state on nearly every otherwise immutable OS. Snapshots like Timeshift are more likely to help.

[-] chameleon@fedia.io 18 points 2 months ago

All GPUs released since they came out with the RTX 2000+ line are supported and all new GPUs will most likely have support, especially with this announcement saying they're committed to it. There's a support list on their GitHub and it includes all the weird little things you'd be worried about. Even silly little laptop chips like the new RTX 500 are on it.

I think the only reason they limited GPU support is because the older ones physically don't have the hardware for this approach; they switched to their newer RISC-V "GSP" processors with the RTX line. In the new open module, all of their proprietary "secret sauce" was shoved off to firmware running on that new GSP. Previously, their proprietary kernel module loaded all of that same secret sauce as a gigantic obfuscated blob running on your normal CPU instead. The Windows side of their driver has also been moving towards using the GSP, they even advertised it boosts performance or whatever, and I can believe it.

That said, with this new stuff, the official Nvidia userland portions providing Vulkan/OpenGL/CUDA support and the like are still proprietary. It's still worse than AMD in that regard. But at least it's possible to replace those bits, and Mesa/NVK are working on getting Vulkan up and running (with NVK supposedly getting pretty damn good, and Mesa's OpenGL-on-Vulkan is pretty good too so that's free).

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chameleon

joined 2 months ago