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[-] monica_b1998@lemmy.world 2 points 2 days ago

Glad to hear you enjoyed it!

[-] monica_b1998@lemmy.world 7 points 3 days ago

done, thanks a bunch!

[-] monica_b1998@lemmy.world 9 points 3 days ago* (last edited 3 days ago)

I think it's drawing some lines twice, but I didn't think it's worth adding more lines to prevent it. Suggestions, anyone? Edit: I updated line 18 to let j = i + 1;

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submitted 6 days ago by monica_b1998@lemmy.world to c/rust@lemmy.ml
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[-] monica_b1998@lemmy.world 1 points 2 weeks ago

Good times in 256 vga colors

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submitted 3 weeks ago by monica_b1998@lemmy.world to c/rust@lemmy.ml
[-] monica_b1998@lemmy.world 1 points 4 weeks ago

i'm glad you liked it!

[-] monica_b1998@lemmy.world 3 points 4 months ago

Haters gonna hate

[-] monica_b1998@lemmy.world 2 points 9 months ago

haters gonna hate 😜

[-] monica_b1998@lemmy.world 2 points 1 year ago

that makes sense! if I find the time, I'll update it. it needs to updated to a newer Blender version anyway....

[-] monica_b1998@lemmy.world 3 points 1 year ago

Good question - it's the latter: all the blocks are generated practically instantaneously, whereas it does take a noticeable amount of time for the first block to hit the next one.

if i==25 would only result in the last block falling down, the rest would remain standing.a

[-] monica_b1998@lemmy.world 3 points 1 year ago

fixed! thanks for letting me know

[-] monica_b1998@lemmy.world 11 points 1 year ago

good catch! I just fixed it now.

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monica_b1998

joined 1 year ago