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PipeWire 1.0.0 released
(gitlab.freedesktop.org)
The PipeWire project is immensely proud to announce the 1.0 release of PipeWire.
It is API and ABI compatible with previous 0.3.x releases.
[...snip...]
Happy Holidays!
Highlights
- Fix a memfd/dmabuf leak when uploading buffers while shutting down.
- Handle concurrent jack_port_get_buffer() calls because ardour seems to be doing this.
- Improve time reporting (less jitter) in ALSA when using IRQ.
- Many doc improvements.
PipeWire
- Respect PIPEWIRE_DLCLOSE everywhere, remove pw_in_valgrind().
- Remove a warning when a client tries to change ignored properties.
Modules
- Fix a memfd/dmabuf leak when uploading buffers while shutting down.
- Fix a potential segfault when copying mix structures. (#3658)
- Avoid races in setrlimit in module-rt.
- Fix a memory leak in filter-chain.
- Set rtp.ptime on senders, not receivers.
- The ROC modules were ported to ROC 0.3
SPA
- Improve time reporting (less jitter) in ALSA when using IRQ. (#3657)
- Add latency param query in libcamera.
- Fix some compiler warnings.
- The EVL plugin was updated.
Bluetooth
- LC3 codec and compatibility improvements.
Pulse server
- Fix emission of events when a sink/source state changes. (#3660)
JACK
- Improve transport and time handling. Use unique ids to make consistent snapshots of the current time and transport.
- Avoid enumerating port params that we are not going to use.
- Optimize buffer reuse.
- Handle concurrent jack_port_get_buffer() calls because ardour seems to be doing this. (#3632)
Docs
- Many doc improvements.
- Add man pages for pw-dump, pw-loopback, modules, pipewire-pulse.
- Manpages are now made with Doxygen.
- Add docs for pulse-modules
My guess: The kids who used Discord for gaming grew up, and just went with the familiar thing when starting new communities and projects.
Also, Discord did heavy marketing early on, until it carved out a network effect. So here we are.