It’s impossible to completely stamp out thought crime.
Also, trying to do so through law and enforcement sets a dangerous precedent.
I suspect it would be better to approach it as a public health issue.
It’s impossible to completely stamp out thought crime.
Also, trying to do so through law and enforcement sets a dangerous precedent.
I suspect it would be better to approach it as a public health issue.
https://store.steampowered.com/app/2605790/Deep_Rock_Galactic_Rogue_Core/
About This Game
DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.
STORY
Expenite, a new mineral of incredible value and utility, has been discovered within planet Hoxxes IV! Space mining company Deep Rock Galactic immediately sets up covert mining operations deeper than ever, to harvest this precious material. But without warning, all the dig sites go dark, and all contact is abruptly lost.
In this action-packed 1-4 player co-op roguelite, you'll join a team of elite dwarven Reclaimers called to planet Hoxxes IV to deal with the situation. Bring the lost dig sites back online, unravel the mystery of The Greyout, and keep it from happening again using all the guts, guns, and grit at your disposal.
The Core has gone Rogue. DRG needs your help!
GAMEPLAY
Each Rogue Core mission begins with selecting your loadout. Pick a Phase Suit equipped with an Active Ability of your choice, as well as one of a range of unique Reclaimer Weapons. Once loaded up, you board your Drop Pod and land at the outer boundary of a lost dig site, facing the Greyout Barrier surrounding it. Luckily, R&D has equipped you with a device capable of carving a hole through the Barrier -- but once you go in, there is no way back except mission success. Proceed through the Barrier on foot and fight your way down multiple procedurally-generated stages to the deepest and most dangerous level of the dig site.
During each stage, you will salvage caches of DRG equipment and weapons to expand your arsenal for that mission. The dig sites are also full of the wonder-mineral Expenite. Deposit any Expenite you can find into your trusty Processor Drone to generate a wide range of powerful temporary upgrades. Thus, as you progress ever deeper, your power will grow, but so will the challenge. Every advantage will be necessary to make it through all the stages, reach the Core, and reclaim the dig site.
Between missions, you return to your ship - the RV-09 “Ramrod”, parked in low orbit above Hoxxes IV. By completing mission tasks and reclaiming dig sites, you will earn the means to research and permanently unlock new Reclaimer Weapons, Phase Suits, and Suit Mods. Expand your gear options and experiment with various setups to tackle the deepest and most dangerous dig sites.
I mean, what can be done? If you want or need to use the thing you almost have no choice.
We have to act collectively.
I think it might also be helpful to have some kind of (independently verified) privacy labeling program for products and services. It would ease some of the burden from consumers when shopping around, and could become an easy marketing tool for companies that want to attract customers.
Programmer time is more expensive than computer time.
That might excuse inefficiency if all of these things were true:
What's really happening here is that producers of software are making things cheaper and easier for themselves by shifting and multiplying costs onto the users and the environment.
The amount of waste is staggering. It's part of why I haven't enjoyed professional software development in years.
I'm glad to see Yahtzee is still doing actual critical reviews. There's a shortage of that these days.
No, Element X is an upcoming reference client for the Matrix chat network. They have been appending X to the name of their experimental clients since long before Twitter rebranded.
The Matrix network is the closest you're likely to get to Discord's features.
Nheko is a Matrix client that I believe can do screen sharing.
Eventually, whatever Matrix clients support Element Call might be what you want, but it's in beta for now.
Jitsi Meet might also be worth a look, although its (optional) end-to-end encryption was too demanding for some laptops last time I tried it.
Notably, this allows remote parties to associate your IP address with your interests, as revealed by the Lemmy communities that you browse.
One way is for the image host to use the HTTP Referer field. (Standards-respecting web browsers pass the URL of the web page being viewed to the server hosting the image.)
Another way is by posting an image with a unique URL.
Even if Referer is withheld and the image is not unique, the image host can still do basic fingerprinting of your client's request header and your OS's TCP quirks, and associate that fingerprint with your IP address.
An option for Lemmy to proxy media would be very helpful. Small instances could perhaps disable it, although they might not need to, since the additional load would scale with the number of users on that instance.
Shattered Pixel Dungeon is my go-to roguelike.
I hear UnCiv is a very good Civilization clone.
No reason to avoid Debian unless you have hardware so very new that it requires the very latest kernel to operate.
If you go with Debian Stable, you can enable Backports for a fairly recent kernel, currently 6.5.10. You could go with Testing or even Unstable if you're addicted to upgrading as often as possible, but chances are you won't need to.
I'm gaming on Debian Stable with Steam in a flatpak. It works great, and is blissfully low maintenance.
At some point, you'll probably run into people claiming that Debian is bad for gaming performance because of "outdated" packages. In most cases, those people don't know what they're talking about. I suggest ignoring them unless they identify a specific performance issue that actually affects you.