[-] rah@feddit.uk 1 points 1 month ago

get help.

LOL getting help won't make the neighbours any better.

[-] rah@feddit.uk 1 points 4 months ago

they can be mitigated

But not eliminated.

[-] rah@feddit.uk 1 points 4 months ago

with minimal downsides

To me your view seems woefully ignorant, possibly even delusional:

https://northeastwildlife.org/why-do-zoo-animals-pace-back-and-forth/

[-] rah@feddit.uk 1 points 4 months ago

You might prefer one of the available options.

What options are you talking about?

I asked you why I would vote. The options I see are to vote or not vote.

[-] rah@feddit.uk 1 points 8 months ago

Have a scan through the posts in https://reddit.com/r/purism

[-] rah@feddit.uk 1 points 1 year ago

no one is saying it's not possible to use gimp as a professional

That's exactly what OP is saying:

"they are not feasible for my career"

[-] rah@feddit.uk 1 points 1 year ago* (last edited 1 year ago)

It is valid.

Doesn't look like it from here.

Full CMYK support (Gimp finally got a working version last year and it still has a bit of work to do to get it to Photoshop's quality)

I don't know why CMYK support might be important but this seems to be the only technical concern and you've stated that GIMP has working versions with support. shrug

Working with Raw and PSD files. Tight integration with other software to be updated 1:1 without saving and loading a file.

This isn't about design, this is about interoperability. You're just talking about network effects, nothing to do with the software itself.

It's really not reasonable to say "just move to gimp."

That's not what I said. What I said was: it's not reasonable to say you can't earn a living as a professional designer using GIMP.

when specifically the OP said, "these do not work for the industry I am in." So respect that.

But I know people in the design industry who use GIMP, that's the whole point. I don't respect what OP is saying about that because it contradicts my experience. I respect my own experience much more than other people's words. Especially when they seem to be woefully uninformed.

[-] rah@feddit.uk 1 points 1 year ago* (last edited 1 year ago)

Trying to make a large-scale multiplayer game in Godot just isn't possible right now.

Then why did you introduce the examples of Godot and Unreal? The analogy is not valid.

You pick the tool for the job.

Which jobs do you believe the GIMP is not a tool for while Photoshop is?

want to feel superior

LOL that's you projecting. It's a reflection of your motivations.

[-] rah@feddit.uk 1 points 1 year ago* (last edited 1 year ago)

That doesn't really matter. ... There really is no comparison.

If there are professional designers using free software then it does matter. You seem to think that the technical differences between proprietary software and free software necessarily preclude making a living using free software. You're wrong.

[-] rah@feddit.uk 1 points 1 year ago

decent companies

Epic Games

Uhhh...

[-] rah@feddit.uk 1 points 1 year ago

I just read this as: "Separate program needed to make up for shortcomings of flatpak!" This is to be lamented, not celebrated.

view more: ‹ prev next ›

rah

joined 1 year ago
MODERATOR OF