[-] troye888@lemmy.one 40 points 1 year ago

He is a pretty respected and known (former)reviewer in the tech industry. Used to be a writer for anandtech for many years, and now does some kine of consulting for tech companies. But most importantly, he personally knows, and as far as i know is respected, by both ltt and gamersnexus.

[-] troye888@lemmy.one 17 points 1 year ago

I might be open to the idea, but it would need to be a trustworthy company that doesn't cancel stuff left and right. An ide would be too annoying to switch constantly to take this risk.

[-] troye888@lemmy.one 4 points 1 year ago

(What do (you) mean? ( Lisp certainly has its (downsides) and (upsides)))

[-] troye888@lemmy.one 3 points 1 year ago

This seems more focused on commercial license holders. here paying for your ide is not that uncommon, and also the amount of revenue to be gained is a lot higher. That being said I always found it a bit weird that jetbrains didnt make clion free for non commercial use as they did with pycharm/intelij.

[-] troye888@lemmy.one 6 points 1 year ago

Well it only has 1 user according to the Mozilla store, so no surprise that no one had heard of it.

[-] troye888@lemmy.one 2 points 1 year ago

Those certainly also look nice, did not notice those

[-] troye888@lemmy.one 2 points 1 year ago

The second part has some of this, but not as in depth as i'd like.

[-] troye888@lemmy.one 4 points 1 year ago

Back in the day before university (around 6 years ago) I got recommended a mooc(massive open online course) by the university of Helsinki. I used this course to get started with learning to program, and to find out whether it was something for me. It has been some time, and it seems they update the course but I hope it can help you too in learning. Here is the link: https://java-programming.mooc.fi/. It really starts from 0, with setting up te environment which is nice. It is in java using the netbeans ide which some would call antique, but in my opinion that does not really matter to start to learn.

[-] troye888@lemmy.one 1 points 1 year ago

I'd say around 1 time a week. I guess it just tends to happen with a lot of devs working on a single project. But we do have a daily rebase policy for all development branches, so I can't remember the last time it wasnt some includes mixing badly, or a file being moved. These are all easily fixed.

[-] troye888@lemmy.one 0 points 1 year ago* (last edited 1 year ago)

I'd say take the latest stable one, which atm is 4.0.3. they released their major rewrite(version 4) a few months ago, but for now they still support version 3. Considering you are starting from scratch i'd say just go for 4. I have never used their tutorials myself (went about with only the public docs, and looking at other projects), but they have an entire page dedicated to it https://docs.godotengine.org/en/stable/community/tutorials.html. Feel free to take any one there.

[-] troye888@lemmy.one 0 points 1 year ago

Considering you have a low end pc i'd recommend trying godot. As someone who has been in the gamejam scenes for few years now I have seen it be used more and more. It is not the most powerful engine, especially compared to unity and unreal. It however is by far the easiest both on user experience and on computer resources. As a bonus it is fully free and open source, which is always nice. For the learning part I'd recommend just starting, being bad at something is the first step in being kinda good at something (this is a quote from somewhere, and i dont remember from where). Good luck!

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troye888

joined 1 year ago