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submitted 2 days ago by Makan@lemmygrad.ml to c/games@lemmygrad.ml

I tried using Pluvia but can't. Pluvia keeps crashing for some reason.

And I tried using Winlator, but can't get it to work for some reason (I can't find the backup file where you're supposed to deposit the setup.exe file to play games on Winlator).

How do you get Winlator and Pluvia to work?

And how do I play Disco Elysium: The Final Cut and Devil May Cry 1 to 4 on RetroArch?

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Developer ZA/UM says it’s actually for TikTok users.

“We intend to captivate the TikTok user with quick hits of compelling story, art, and audio, ultimately creating an all new, deeply engaging form of entertainment,” ZA/UM head Denis Havel said in a news release (via IGN).

let's gooooo I can't wait for the subway surfer in-app purchase DLC. no i'm not kidding, the store page marks it as having in-app purchases. something something capital subsuming something.

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submitted 4 days ago* (last edited 4 days ago) by Makan@lemmygrad.ml to c/games@lemmygrad.ml

Psst! Steam mistranslates its VNs!

Okay, but seriously, you can hear it from the 3:00 mark of the video onward.

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submitted 5 days ago by Makan@lemmygrad.ml to c/games@lemmygrad.ml

I have one "good point" or whatever you call them, but Shu has two "good points" and Wu has "three good points." I'm on Chapter 3. I've quailed the Yellow Turban remnant uprising and met all of Cao Cao's current officers. How do I accumulate more goodwill or "good points" regarding Cao Cao's forces?

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submitted 1 week ago by 666@lemmygrad.ml to c/games@lemmygrad.ml

So! I've been running a Fallout campaign as of recent, and well...we have Super Mutants playing baseball.

Regardless! I wanted to show off some of the maps I have spent the last few months painstakingly building block by block.

Fully interactable! Players are able to navigate their characters through this map as it is multiplayer. Have been enjoying it so far and wanted to share! This was built in Talespire.

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submitted 2 weeks ago by ksynwa@lemmygrad.ml to c/games@lemmygrad.ml

I'm really excited for it. I am not one of those freaks here and on Hexbear who have been playing the game since the DS era. First one for me was Rise after which I played World and those two have been the most fun I have had with any game ever (minus of course the tower defense garbage in Rise). I get burned out for DLC but love the base game.

I haven't kept up with the changes in Wilds. I did play the open beta for a bit and decided to not spoiler myself too much. But it's monster hunter and they can't really go much wrong with it. I am sad they got rid of the doggo. I was looking forward to naming mine Max but the birb is fine too.

There rightly are concerns over performance issues. On PS5 the game looks bad on performance mode but I am unfazed by that.

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submitted 3 weeks ago by Makan@lemmygrad.ml to c/games@lemmygrad.ml

Like a Desu: Pirate Yak in Kawaii?

Sign me up.

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submitted 3 weeks ago by Makan@lemmygrad.ml to c/games@lemmygrad.ml

I got banned, and I think permanently.

How do I undo it?

Who do I contact and profusely apologize to?

h a l p

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Playing Avowed (lemmygrad.ml)
submitted 3 weeks ago by ksynwa@lemmygrad.ml to c/games@lemmygrad.ml

Thanks to Xbox Game Piss I can try out Avowed until Monster Hunter Wilds comes out.

I am not too deep into it yet. The combat is fun. Though with my bad eyesight it is kinda hard to dodge projectiles. I should look into the accessibility settings for this. My character is a wand toting mage who belongs to Ravenclaw.

The world is somewhat interesting. I think it's too close to the tropey DnD fantasy setting with guns and funghi thrown in but it is alright so far. I have come to not expect too much from AAA games in this department. Writing and voice acting are ordinary too.

Anyone else playing this?

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submitted 3 weeks ago* (last edited 3 weeks ago) by KlargDeThaym@lemmygrad.ml to c/games@lemmygrad.ml

I'm asking because on one hand, it looks pretty good. I like immersive sims, and I like this one's aesthetic. But on the other hand, I feel like the plot going to be a bunch of anti-communist propaganda, and I'm not in the mood for that right now.

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ideal tf2 solution (lemmygrad.ml)
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That's all. Played Civ since IV and the boardgame-like nature of it meant that I've gotten a lot of friends and family into it as a means to experience video games in general.

Civ VII looks really bad, even if I haven't played it myself. Systems upon systems that aren't properly explained, that somehow feel both cluttered and less in-depth than previous entries. Three truncated games making up the segments of one larger game is lame, too. A bad solution to the problem of people burning out in the later eras.

Most of all, though, is the business model of it all. Civ already leaned into 4X DLC conventions which meant getting the whole package was an expensive endeavor, but at least, for example, Civ VI had just two major expansion packs. Civ VII is already drowning into microtransaction leader purchases.

And then there's, just, the price. It's obscene. Denuvo is devastating to see as it creates a lot of barriers to giving the thing a try. I don't get excited for games any more, but Civ VII would have been one of them.

Anyone try it themselves? Anyone in love? Anyone feel like me?

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flash games (lemmygrad.ml)
submitted 1 month ago by lelkins@lemmygrad.ml to c/games@lemmygrad.ml

pic related

i like flash games

this is an official sonic flash game. it's just breakout or arkanoid

i am sick i am sorry i can't write much i feel so tired argh

funny

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submitted 1 month ago* (last edited 1 month ago) by lelkins@lemmygrad.ml to c/games@lemmygrad.ml

ay mates, lelkins here. is this a new unnamed foss game thing? no! this is an old unnamed foss game thing, in a time when i used to have a gemini (basically internet 0.5, text only, uses a sort of markdown-type thing. some of you know what i am talking about).

yes, i was a foss game advocate before being here! yes, i am recycling stuff i wrote in 2022! YES, THIS IS FROM LIKE 3 YEARS AGO AS OF WRITING THIS EXTRA TEXT. 2022-05-08!

i actually got noticed at the time, with a website known as "tuxmachines" (gemini link through a web proxy) showing my beginner's guide to emulation that was made back in 2023-01-04 don't judge me i put the date like that because it was the style at the time.

my posts are no longer visible there, i planned to make them into an html thing with pictures and stuff but i didn't do that when i had my own website made with the help of a friend because i was lazy as hell. you know what i can do? post here for the world to see! yeeeees, now that's more like it!

also do not judge me for recycling posts i already made, my life is a mess right now and i do not have much time to write something new (soon? i dunno, don't count on it!)

and before you ask me "lelkins, why is this open source? this is no source code". the creators allow you to edit the game for mod purposes similar to srb2 or ring racers (RING RACERS MENTIONED, REJOICE!!) according to a long gone forum post. i saw it with my eyes, i consider it open source. not free due to obvious copyrighted assets by capcom. the engine is free, the code is open due to the pk3 and wad formats, but the characters and stuff are not. think of it as open source as sonic robo blast 2.

edit: i have added a screenshot that i took on november 13th, 2024 on the genzedong matrix server. had to scour really good

anyhow, let's hear 2022 lelkins with

How to play Mega Man 8-Bit Deathmatch on Linux

ay mates, lelkins here. i have this knack for classic doom. anything can run doom (including, but not limited to toasters, fridges, road kill skunks, potatoes, my hp 250 g2, your great great great grandparent's maiden's dog house and many more) which is basically a piece of the craptop gaming holy grail, and this fangame is no exception.

mega man 8-bit deathmatch is actually a full-on doom total conversion that includes the entire cast from the mega man franchise (even the nice >:] woodman) in a story-driven quake-like deathmatch game and runs nicely on most low-spec machines. this fangame heavily relies on zandronum, a doom source port that focuses on multiplayer and bots, which is thankfully on linux. even if it's this simple to have running on linux, they don't have an official launcher like how they have on windows. you could run mm8bdm through wine, but it doesn't even work properly aND WE WANT NATIVE, DAMMIT!

the reason why i made this entire thing is because i wanted to play mm8bdm on linux, i found out how to run it after looking at one forum thread with a small hint revolving around doomseeker and wanted to share with everyone. not many people know how to properly run this game on linux and i had to turn it into a full tutorial. it's so god damn fun, i HAVE to tell you to try this game out, be it singleplayer or multiplayer.

Preparation

you need the following:

  • zandronum (available on arch: yay -S zandronum; and flathub for everywhere else) and an extracted copy of mm8bdm obtained through the official cutstuff website. you need this for the two files
  • megamang (optional: doomseeker to unlock multiplayer server magic and the easier-ish way to play.)

Setup Modes

this time, you have two options! a singleplayer-only, a tad bit harder way or an easy, multiplayer compatible way!

Old Fashioned Way

  • open up the mm8bdm archive and find the "megagame.wad" and "MM8BDM-v6b.pk3" files. the second one is based on version. make sure to get the latest version too. the guide won't change cause the setup will be the same.

  • put those two files in a nice folder, somewhere you can easily go to. remember that folder.
  • either run this command on the terminal or do the lutris part of the tutorial.

zandronum -iwad [[THAT FOLDER]]/megagame.wad -file [[THAT FOLDER]]/MM8BDM-v6b.pk3 (if you used flatpak, replace "zandronum" with "flatpak run com.zandronum.Zandronum")

hello user of alttext! this is a visualized version of the command! i drew the woodman myself, he looks really nice thank you for noticing

Lutris Setup

future lelkins here! this used to work last time i did this, but i have cooked up a new method in case you also get the "no PLAYPAL found!" error in your logs. that error shows up because zandronum can't find the files it needs to run the game

old method:

  • executable: /bin/zandronum
  • arguments: "-iwad [[THAT FOLDER]]/megagame.wad -file [[THAT FOLDER]]/MM8BDM-v6b.pk3"

working method:

  1. make a shell script in your game files' directory containing: zandronum -iwad megagame.wad -file MM8BDM-v6b.pk3

in this tutorial, it will be called "mm8bdm.sh".

make sure it's executable (aka use "chmod +x mm8bdm.sh")

  1. add these settings to a new lutris game:
  • executable: [[THAT FOLDER WITH THE SHELL SCRIPT]]/mm8bdm.sh
  • working directory: [[THAT FOLDER]]

this will let the shell script grab the files it needs and actually run on lutris. even gamemode will be used.

Easier-ish Way (needed for multiplayer!)

(the default wadseeker location is "/home/user/.config/doomseeker", by the way!)

  • get doomseeker, and find the wadseeker button (third button in the ribbon, shaped like paper)

  • search "megagame.wad,MM8BDM-V6b.pk3" through wadseeker and press download.

(rapid round. this is for a singleplayer campaign. i don't know how to make servers. just search somewhere else, sorry!)

  • create game; mode > play offline; IWAD "..." button > .config/doomseeker/megagame.wad; add button for additional wads > .config/doomseeker/MM8BDM-V6b.pk3

  • play and enjoy. please note that this configuration saves upon exit and can be saved manually too. if you want to play again, just press "create game" and hit play.

since doomseeker is actually a server list finder thing, you can actually play multiplayer! just press the filter button (ninth button in the ribbon, shaped like a funnel) and search megagame.wad in the WADS part. you will find multiple servers that can be played.

Sidenote

unlike the windows version, you don't have proper default controls. but thankfully, dr light (the character you talk to in the single player campaign) does tell you to check the control settings and gives you the options screen, so no biggie i guess.

[ future me here. the controls are still good to play with, but still try changing a bit for comfort! ]

have fun, mates!

back to modern times

goodie.

my writing's just as weird as now, ain't it? didn't change much? i dunno. i used to roleplay as the mspaint wood man at the time and constantly drew the guy to the point of drawing him pretty good. i tried drawing him now and he still looks good

this post is so old, my old laptop (hp 250 g2) got a mention! i had to use bumblebee to even play stuff. now with literal gaming gear, i can run stuff that i was unable to play. at the time i was so bummed to hear veloren no longer support opengl through glx, making my old laptops unable to run the game (requires egl to play). i hope y'all enjoy this shit as much as i did writing it back in 2022

sorry for not many pictures, i am a bit lazy to screenshot the game on my side. the game is fun though, please try it out!

links

megaman 8 bit deathmatch

zandronum

doomseeker

a special thank you to astrostellar at hexbear dot net. yes, this is the post i told you about.

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submitted 1 month ago* (last edited 1 month ago) by yogthos@lemmygrad.ml to c/games@lemmygrad.ml

Turbo Overkill is a fantastic boomer shooter. The gameplay is really flawless from chainsaw legs to mid-air dropkicks, the pacing is very satisfying. Every level escalates chaos with vehicle mayhem, bounty hunts, and zero-g grappling. The game mechanics are constantly evolving and never monotony never creeps in. Then there's the synthwave soundtrack that really keeps the adrenaline going.

While other retro games like Selaco nail nostalgia, Turbo Overkill is a complete package. It's got a lot of polish and superior variety. Highly recommend checking it out if you like shooters.

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submitted 1 month ago by Makan@lemmygrad.ml to c/games@lemmygrad.ml

Pinging those that were here before.

Discussion questions:

What video games have you played recently?

What are your favorite video game genres?

Question of the week:

What are you most looking forward to in the rest of 2025 in terms of gaming?

and

Are you excited for the Nintendo Switch 2? Why or why not?

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submitted 1 month ago by ksynwa@lemmygrad.ml to c/games@lemmygrad.ml

So the game is incredibly long if you include all the side content. The length comes out to be longer than it should be in my opinion.

This problem can be remedied by not doing optional content. But I cannot bring myself to not do them:

  1. I want to have all the summon materia. That is non-negotiable.
  2. I also want all the skills for the Enemy Skill materia.
  3. I also want to do the "dangerous fiend" boss fights because those are fun.

Because of this I end up having do most of the side content. The protorelic stuff has some story related relevance so I do those too even though I don't like the minigames.

That's it that's the post.

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¿Quieres? (lemmygrad.ml)

I made this edit a while back when a streamer I watch did a max ante run or wherever it's called.

If you have never played Balatro, it's a really good game. Definitely recommend!

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¿Quieres? (lemmygrad.ml)

I made this edit a while back when a streamer I watch did a max ante run or wherever it's called.

If you have never played Balatro, it's a really good game. Definitely recommend!

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Spaceship (tetramatrix.itch.io)
submitted 1 month ago by Gigamegs@lemmy.zip to c/games@lemmygrad.ml

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out: https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

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submitted 1 month ago by yogthos@lemmygrad.ml to c/games@lemmygrad.ml
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If you know me you know how difficult it is to get that seal of approval, so this is high praise.

I remember playing Dynasty Warriors on the PS2 as a kid. Back then I didn't get any of the story, I just liked cutting through hordes of soldiers and unlocking stuff (seriously there was so much to unlock in DW4).

I tried later Dynasty Warriors games later as an adult, such as DW8, and I couldn't play more than 10 minutes. It was boring, ugly, I think the battles were also time limited? I don't remember, but I see I have it on Steam so I might try it again just to compare.

I didn't go into Origins expecting much but eventually it clicked. They completely revisited the formula for this one, and at first you think "there's surely no way this will work." But it does.

You play a single character that you can't even customize and who is mostly voiceless, and the battles remain musou-style battles. But where the game truly shines is its story and characters. Yes, it's the same Three Kingdoms story -- revolt of the Yellow Turbans, and then the Wei, Wu and Shu, but this game really embraces the triple A budget and delivers immersive cutscenes. At first in fact I thought there were too many cutscenes/dialogues, but it totally works because past the very first ones, they keep them short. I mean, you just want to get to the next battle. But then there comes a point where you want to know why you're having this next battle and this might seem completely obvious, but the very first battles in the game are kinda throwing you into it without too much context or reason for participating. It takes a little bit of time for the game to really mature is what I'm saying.

The characters are where the game truly shines. They're all very strongly-written, especially the leads. I remember Roderic Day liking Black Sails for having characters who all somehow want to make the world a better place, even if they have flaws or conflicting interests, and I think the same is true in Origins. However, there's tons of characters here -- being based on actual historical events -- and yet they all have their own personalities and lives. You can get short cutscenes with the usual primary characters of the series where they tell you more about what they like, why they're fighting, etc (it's a dating minigame let's be honest). Everyone has a reason for being there and it all meshes together. You can be enemies in one battle and friends in the next.

There is some contrivance to it, in that you play an amnesic protag whom nobody knows but who fights like 10,000 men. So everyone kinda has to play along with you being their friend. To be honest though I put up with it to see where Cao Cao's ambitions go (the real MC), I don't really care about the Guardian of Peace thing.

I especially like that everything makes sense when they talk strategy when it comes to battles. I heard that the recent Napoleon biopic was criticized by some for discussing strategy but not actually showing it. Of course there's still the aspect that the officers and your protag are gods on the battlefield, killing thousands of soldiers in one combo, but they still take time to explain why the battle is being waged, what to expect during it, etc. It's hard to transcribe into words but I like when stories do this and actually get down to it instead of just alluding to stuff. A big part of being Chinese nobility was being well-versed in texts of the past, poetry, etc. and it shows here (though not directly). I like that the characters are all intelligent people who act instead of having things happen around them. They have agency.

The battles for this reason are much less boring than they felt in DW8. There's kind of always a twist to your battles in Origins, something unexpected that happens forcing you to adjust. The downside is if you fail the battle the first time, you'll know what to expect the second time around and there's not much surprise to it.

This is a mainstay of the series, though as a kid playing DW3 or 4 I didn't really pay attention to any of this and was just off doing my own thing lol. But here, at least on medium difficulty, if you fuck off to the other end of the map to do your own thing you will lose when the enemy forces force a pincer attack on your leader.

It's a serious recommend from me. I usually uninstall games after trying them for a bit, but this is one of the few games I will actually play to the end. I might even replay to try other routes afterwards (make sure to make plenty of saves if you play it!)

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submitted 1 month ago* (last edited 1 month ago) by Makan@lemmygrad.ml to c/games@lemmygrad.ml

Okay, this looks pretty kewl.

Your thoughts?

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