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submitted 2 months ago by ByteOnBikes@slrpnk.net to c/pcgaming@lemmy.ca
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[-] drasglaf@sh.itjust.works 23 points 2 months ago

I’d rather more money go to the people actually creating the content

This was the argument when EGS came, and it's been known for a long time that for the most part devs don't see a cent from that extra cut, the publishers keep it. Unless they self-publish, of course.

[-] Cethin@lemmy.zip -4 points 2 months ago

That would depend on the contract they signed with their publisher. Sure, some contracts may be like you said, but that can be taken up with them. That argument (which you provided without context) is just you trying to provide cover for marketplaces taking a larger cut and it's bullshit.

[-] drasglaf@sh.itjust.works 7 points 2 months ago

It's not a larger cut, it's the industry-standard cut.

[-] Cethin@lemmy.zip 1 points 2 months ago

The "industry standard" is made up and can change. There isn't some dictated industry standard.

this post was submitted on 01 Dec 2024
287 points (91.6% liked)

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