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Why Baldur’s Gate III is an accidental PS5 console exclusive
(www.engadget.com)
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I guess I’m having trouble wrapping my head around why this game needs such high specs.
Because you're focused on the visuals from a single user perspective...
because split screen requires rendering stuff twice. and also needing to keep more stuff in memory simultaneously, depending on what two players might have in their field of view, instead of just one.
also, reducing the (subjective) quality by half, does not necessarily mean that you are now using half the resources. And also your game would look like shit compared to its contemporaries