this post was submitted on 05 Dec 2024
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It's kind of funny that the canonical ending of Fallout 1 was
And in Fallout 2 they're barely in it. Only in the late game giving you some cool stuff to use against the Enclave (implants, power armour).
I wish factions had been allowed to fizzle out and new ones arise, just like how Fallout 1 had the Union of Atomic Workers who were already pretty much wiped out by the time you enter the scene.