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this post was submitted on 03 Dec 2024
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I hate when companies inconvenience me while trying to disrupt a near-monopoly by my benign benefactors.
Are they trying to disrupt a "near-monopoly" or is Epic trying to create its own monopoly through exclusivity deals?
I wonder how much Epic games makes at the end of the day. most companies that do stuff like this operate at a huge loss, functioning only through investment capital until they starve out their competition and become the head of a monopoly at which point their investors become even more pointlessly wealthy. However I believe this works so often because those competitors are also operating off of investor capital and eventually their investors decide to sell out and switch teams to get some of their investment back. How does this work with Valve? Unlike companies previously discussed Valve is a privately held company and has control over their own company, as evidenced by the fact that they seem to make discissions in favor of long term goals instead of short term profits, a concept that has grown foreign to the US market. On top of the fact they are currently the leader in online game sales, I'm unsure how epic can justify, what i would assume, is a huge sum of money constantly paying for exclusives. Maybe im wrong and the pie is so large Epic is currently operating financially soundly. ¯\_(ツ)_/¯
Regardless we should all be happy that this market is not a clear cut monopoly, competition is a consumer win.