201
1 in 4 is a damn lie
(ttrpg.network)
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It because it's random and not pseudo random. Video games sometimes switch to pseudo random because otherwise things like this happens. Dota 2 had a character with an automatic counter attack which had a 30% (can't really remember) chance to proc. They had to change it to pseudo random because there were lucky/unlucky people getting 0 counters or 100% counters
https://dota2.fandom.com/wiki/Random_Distribution
This is also true because truly random number generation on computers doesn't really exist. https://youtu.be/tP-Ipsat90c. Numberphile has a couple neat videos on randomness, here's one