204
1 in 4 is a damn lie (ttrpg.network)
submitted 2 months ago by eerongal@ttrpg.network to c/balatro@lemm.ee
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[-] batdad90@lemmy.world 26 points 2 months ago

Don’t judge me… I’ll pick it every time goddamnit!!!

[-] 9point6@lemmy.world 10 points 2 months ago

I'll have $4 left in the shop, and it'll be arcana Vs celestial boosters

I'll pick the arcana just because it might have the wheel that might give me a result

[-] Skullgrid@lemmy.world 5 points 2 months ago

3 in 22 chance,followed by 1 in 4 chance,which is msot likely to give 50 extra chips.

vs 3 in 9 chance of a chips + mult boost.

...

[-] 9point6@lemmy.world 4 points 2 months ago

Oh don't get me wrong, I'm not implying I'm a clever man or anything

[-] tfw_no_toiletpaper@lemmy.world 24 points 2 months ago

90% of gamblers quit right before getting plychrome

[-] xtr0n@sh.itjust.works 19 points 2 months ago

Once it worked 4 times in a row for me. So now I never expect it to work ever again.

[-] merthyr1831@lemmy.ml 16 points 2 months ago

"IM DUEEEEEEE" I scream as I watch "Nope!" flash up on my screen for the 6th time in a row

[-] Laser@feddit.org 8 points 2 months ago

Six times in a row is a little less than 18%, so not totally unrealistic

[-] MadBob@feddit.nl 1 points 2 months ago

16.666...%. I'll never forget that one.

[-] Laser@feddit.org 4 points 2 months ago

That'd be 1/6, a value that is close to but not quite (3/4)^6

[-] son_named_bort@lemmy.world 12 points 2 months ago

It worked the first time I did it and I've been chasing my losses since then.

[-] dumbass@leminal.space 10 points 2 months ago

One day It'll work and 5 seconds later I'll die.

[-] kyle@lemm.ee 2 points 2 months ago

Username checks out

[-] ouRKaoS@lemmy.today 6 points 2 months ago

Cavendish goes extinct more than The Wheel works...

[-] LoamImprovement@beehaw.org 5 points 2 months ago

1 in 5 on lucky cards is a damn lie too. I had it on like nine cards in my deck, played them at least three dozen times over the course of four antes after I started counting, not once did the +20 proc. .03% chance. .03%. Call me a walking debacle, god only knows why I play games of chance.

[-] Tenkard@lemmy.ml 6 points 2 months ago* (last edited 2 months ago)

It because it's random and not pseudo random. Video games sometimes switch to pseudo random because otherwise things like this happens. Dota 2 had a character with an automatic counter attack which had a 30% (can't really remember) chance to proc. They had to change it to pseudo random because there were lucky/unlucky people getting 0 counters or 100% counters

https://dota2.fandom.com/wiki/Random_Distribution

[-] Ageroth@reddthat.com 4 points 2 months ago

This is also true because truly random number generation on computers doesn't really exist. https://youtu.be/tP-Ipsat90c. Numberphile has a couple neat videos on randomness, here's one

[-] GissaMittJobb@lemmy.ml 1 points 2 months ago

I feel like lucky procs all the time for me, while Wheel of Fortune is a constant source of disappointment.

[-] BigBenis@lemmy.world 5 points 2 months ago

I counted and it took no less than 15 tries before it ever worked for me. Ever since then then my rates have improved but I'm still highly skeptical of the "1 in 4" written on the card.

[-] ieatpwns@lemmy.world 4 points 2 months ago

Wait this card does more than “nope”?!

[-] dicksteele@lemm.ee 2 points 2 months ago* (last edited 2 months ago)

The odds never stack, so it’s not like you are due a win just because there were so many “nope!”s. It’s always 1 in 4, which is 25% chance (0% in xcom terms).

My favourite flawed thinking genre.

this post was submitted on 06 Jan 2025
204 points (96.4% liked)

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