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submitted 2 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] Rentlar@lemmy.ca 23 points 2 months ago* (last edited 2 months ago)

Beyond All Reason (open source with FOSS engine), Stormgate (proprietary but made by ex-SC2 devs) are separate attempts at what I would call innovating the RTS genre.

AoE2 DE by Microsoft is tried, true and super popular still but many aspects are still from the original game 20 years ago. AoE 4 seems to kind of be the attempt at improving the formula, seems okay.

The Starcraft 2 engine is amazing but now under Microsoft ownership, I was hopeful initially but it looks as though it will continue to be left to rot. If only they could give it a Halo makeover using the same engine that would be awesome.

[-] mikezeman@lemm.ee 8 points 2 months ago* (last edited 2 months ago)

As someone who loved sc2 and had high hopes for Stormgate, it's pretty hot garbage in its current state. Micro-transaction central before it's even in a close to finished state.

[-] woelkchen@lemmy.world 2 points 2 months ago

Micro-transaction central before it’s even in a close to finished state.

10 Euro for 3 missions isn't even a micro-transaction. If one mission was 1 Euro, we'd ad least get full campaign for regular price but that shit's just a lazy ripoff.

[-] Ashtear@lemm.ee 8 points 2 months ago

How is Stormgate innovating? Genuine question--I've been avoiding it largely because it looks so much like StarCraft (and Pottinger even calls it out specifically in the article as something not innovative).

[-] Rentlar@lemmy.ca 4 points 2 months ago

Hey you bring up a good point. I consider it innovative because they are trying to develop a non-Microsoft owned IP story/lore behind the Stormgate characters, even if in terms of game mechanics they are trying to achieve "Starcraft 2 with a new coat of paint and business model".

[-] woelkchen@lemmy.world 2 points 2 months ago

How is Stormgate innovating?

By selling three short, yet super boring single player missions for 10 Euro.

[-] ryathal@sh.itjust.works 2 points 2 months ago

If they pull off what they are promising, it could be interesting, but it doesn't look like that will happen.

At best it did a good job with the quick macro system. It's a good way to allow players to have better macro without hurting the skill ceiling for pros.

[-] communist@lemmy.frozeninferno.xyz 2 points 2 months ago

I'm sorry but stormgate is ass

you should really check out the development in immortal gates of pyre, it is my perfect rts as a huge starcraft II nerd

this post was submitted on 30 Dec 2024
229 points (96.7% liked)

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