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submitted 2 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] Ashtear@lemm.ee 8 points 2 months ago

How is Stormgate innovating? Genuine question--I've been avoiding it largely because it looks so much like StarCraft (and Pottinger even calls it out specifically in the article as something not innovative).

[-] Rentlar@lemmy.ca 4 points 2 months ago

Hey you bring up a good point. I consider it innovative because they are trying to develop a non-Microsoft owned IP story/lore behind the Stormgate characters, even if in terms of game mechanics they are trying to achieve "Starcraft 2 with a new coat of paint and business model".

[-] ryathal@sh.itjust.works 2 points 2 months ago

If they pull off what they are promising, it could be interesting, but it doesn't look like that will happen.

At best it did a good job with the quick macro system. It's a good way to allow players to have better macro without hurting the skill ceiling for pros.

[-] woelkchen@lemmy.world 2 points 2 months ago

How is Stormgate innovating?

By selling three short, yet super boring single player missions for 10 Euro.

this post was submitted on 30 Dec 2024
229 points (96.7% liked)

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