779
Anon expects more (sh.itjust.works)
you are viewing a single comment's thread
view the rest of the comments
[-] 13esq@lemmy.world 19 points 3 months ago* (last edited 3 months ago)

FF7 cost about $90M when adjusted for inflation and was one of the most expensive games to developed in it's time, but yh, yOu CaN't MaKe A gOoD gAmE fOr LeSs ThAn $300M!!!

[-] MudMan@fedia.io 10 points 3 months ago

You can absolutely make a fantastic game for way less than 300 million.

You can't make Baldur's Gate 3 or Elden Ring, though.

[-] CheeseNoodle@lemmy.world -1 points 3 months ago

Didn't BG3 literally cost 1/3 of that to make?

[-] MudMan@fedia.io 3 points 3 months ago

Best guesses are somewhere between 100 and 200 million, if you allow me the slight hyperbole. It's unclear if marketing is included in that.

I'm going to say if you are in nine digits territory the point in my post stands very well on its own. I come from a gaming industry where we were all clutching our pearls when games first broke past 50 million budgets and felt things were unsustainable then. These days people have the gall to mention a game at least twice as expensive as "not AAA".

[-] UnderpantsWeevil@lemmy.world 1 points 3 months ago* (last edited 3 months ago)

Calmly explaining why you can't have a good Rogue-like anymore because Balatro's budget was too high.

Casually dismissing Bloodborne and Divinity: OS as bad games, because they weren't what came after.

this post was submitted on 08 Jan 2025
779 points (96.6% liked)

Greentext

6109 readers
1032 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 2 years ago
MODERATORS