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Good guy clippy (lemmy.zip)
submitted 1 day ago* (last edited 1 day ago) by Maven@lemmy.zip to c/programmer_humor@programming.dev
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[-] MonkderVierte@lemmy.ml 11 points 1 day ago

Or use a real cross-platform UI toolkit.

[-] wise_pancake@lemmy.ca 1 points 1 day ago* (last edited 1 day ago)

Do you have suggestions?

Last time I looked at QT I didn’t like it

For what it’s worth, I’m not looking at electron but something like an embedded browser mode. I think qt has that

[-] MonkderVierte@lemmy.ml 1 points 1 day ago

I even forgot how that one i liked years ago was named. But Wikipedia has a (likely slightly outdated) list. Just google "cross platform ui toolkit".

[-] The_Decryptor@aussie.zone 2 points 1 day ago

Qt is overkill if all you're using it for is to create a window you render into, something like SDL would be better.

[-] wise_pancake@lemmy.ca 1 points 23 hours ago* (last edited 23 hours ago)

That’s how I feel, and I was between SDL and just writing GL code myself.

The problem is I run Mac and OpenGL is at best neglected and is deprecated. If I use webgl and wasm I done have to worry about any of that, and they have sdl for wasm.

Edit: my game is going to be 2d and the UI isn’t going to be more complex than raylib. I’m just playing around but also building an idea I’ve had for years.

this post was submitted on 08 Jan 2025
1035 points (98.0% liked)

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