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Good guy clippy (lemmy.zip)
submitted 2 months ago* (last edited 2 months ago) by Maven@lemmy.zip to c/programmer_humor@programming.dev
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[-] ChairmanMeow@programming.dev 19 points 2 months ago

Unreal pushes a lot of "hip tech" that supposedly improves performance, but often it turns out that many example cases are just really poorly optimised. With more traditional optimization techniques more can be achieved.

Unreal can perform really, really well, it's just that it won't by default. And many devs are too lazy to properly profile their games to figure out how to improve it.

this post was submitted on 08 Jan 2025
1091 points (98.0% liked)

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