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submitted 1 month ago* (last edited 1 month ago) by WhyEssEff@hexbear.net to c/games@hexbear.net

gunpointmadeline-stare i'm waiting

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[-] shreddingitlater@hexbear.net 6 points 1 month ago

The commander mechanic/tactical layer really was the strongest aspect of the game back when I played a lot more (bf2, some 2142), it makes no sense why it was dropped. Really miss it too, there's no other game that's doing that anymore (that I know of, maybe foxhole but it's just not the same).

[-] Mindfury@hexbear.net 4 points 1 month ago

i think Squad was meant to be the "more tactical Battlefield" but i never got around to playing it so i have no idea if that is correct

plus, there's eventually a line you cross with "tactical" or "realism" mechanics where you're flying closer to ARMA or milsim stuff and you've fully become a different genre

this post was submitted on 03 Feb 2025
73 points (98.7% liked)

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