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this post was submitted on 02 Feb 2025
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Second Life?
Everything is hosted locally and created by the players. It works on BitTorrent tech to send and receive the data of objects and shit.
There are also players run emulated servers for older MMOs like Ultima Online, EverQuest even WoW, making it somewhat decentralized. You're not forced to actually subscribe to and play on the official servers (if they even still exist).
Did you mean ~~OpenGrid~~ OpenSim? Second Life is not hosted by anyone but Linden Lab.
Oh wow are you talking about OpenSimulator and hypergrids like OSGrid? I haven't thought about those in years, I had to look them up again.
As I recall: people reverse-engineered the Second Life communication protocol to make a library to interact with it. Then they made their own viewers/interfaces. Then they made their own second-life-like servers/worlds. Then they made it possible to connect those worlds in grids. This was all open source. I haven't been following them for a while though.