17
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 10 Mar 2025
17 points (100.0% liked)
Board Games
674 readers
156 users here now
Let's Play a Game! A place to discuss all things board game, regardless of genre. Everything from Scrabble and Catan to Ark Nova, 1830 and beyond is fair game! That means we have blackjack. Bring your own hookers, sorry.
Rules:
- Play nicely with others here.
- Discussion should be at least somewhat related to board games and all that entails.
- Self-promotion is allowed within reason. Don't go overboard!
Other comms that might be of interest:
founded 2 years ago
MODERATORS
Every round, there are four shared words, from which one will be assigned to you. The point of the game is to assemble a clue that will make the other players pick that particular word out of the four. I said assemble and not write because there is a limited pool of 15 word cards that you have to arrange at least two of to form a clue. Pictured above is the clue I would personally give if the word were picnic (though in this screenshot the assigned word is net).
The clue therefore ends up, in practice, quite interestingly phrased at times, which is why the game is called that (Haiku + clue). You get points each time someone guesses your word correctly, and each time you guess someone's word correctly.
Do you know the game Concept? It's similar to that (at least with our house rules, I don't remember if the official ones were different)
Oh yes, I quite enjoy Concept. To me, Codenames, Concept and Haiclue all have that fundamental 'make a clue with extremely limited options and get people to guess them' framework, they just differ in how they implement those limitations (one word for Codenames, limited word pool for Haiclue, and conceptually building the clue for Concept)