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submitted 2 months ago* (last edited 2 months ago) by ampersandrew@lemmy.world to c/games@lemmy.world

From Jez Corden. Further supporting the idea that the next Xbox is just a PC with a custom shell, which is about the only way a new Xbox makes sense anyway.

EDIT: Also from Jez Corden, Xbox handheld coming later this year.

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[-] LandedGentry@lemmy.zip 2 points 2 months ago

Love that for others but I never use it except for Mario Galaxy with my kid lol

[-] ampersandrew@lemmy.world 3 points 2 months ago

Did Mario Galaxy use gyroscopic controls? I thought it just used the IR sensor. If I'm correct, these are two different things. If you've played Splatoon with the gyro controls, you might see the benefit. Alternately, you can do this with Steam input on just about anything if you have a controller with the feature.

[-] LandedGentry@lemmy.zip 2 points 2 months ago* (last edited 2 months ago)

Switch version (3D all stars) uses gyroscopic controls. No IR/light bar and such .

[-] ampersandrew@lemmy.world 2 points 2 months ago

Gotcha. It still might not be the best sample set for getting a feel for what the controls have to offer, if you have the means to give it a try in other games. I think it's better at aiming/shooting than the right analog stick has ever been.

[-] LandedGentry@lemmy.zip 1 points 2 months ago

I guess I’m just not really looking for a competitive edge and don’t really feel like moving my wrists and hands around that much. Part of what I like about controllers is that it’s very easy on my wrists. But I totally get why people want that!

[-] ampersandrew@lemmy.world 3 points 2 months ago

Not even a competitive edge, as I don't really play multiplayer shooters anymore. It just feels more intuitive (though some additional bothersome setup is often required to tune it right). You can also move it via your elbows rather than wrists. But in any case, gyro would be nice to have in Xbox controllers. I found playing something like Returnal on an analog stick to be a huge pain, and it's great when you can get that extra oomph out of your input device.

[-] LandedGentry@lemmy.zip 1 points 2 months ago* (last edited 2 months ago)

I also have shoulder issues 😅

Anyway I feel you. I know a lot of people like to have that as an option

[-] Nilz@sopuli.xyz 1 points 2 months ago

The Nintendo Wii used gyroscopic controls (first gen original controllers only had accelerometers. The Wii Motion Plus add-on added gyroscopes, but later controllers integrated both into a single unit). The IR bar was just for the Wii controller to figure out which detection was towards the TV.

this post was submitted on 10 Mar 2025
49 points (98.0% liked)

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