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[-] cjoll4@lemmy.world 23 points 2 months ago* (last edited 2 months ago)

Literally every adventure where we have to enter a potentially dangerous castle/mansion/tower. We're going to climb or fly up to a higher level window because obviously if there's a trap or ambush, it'll be at the front door.

[-] Monument@lemmy.sdf.org 19 points 2 months ago

I keep wedging things into latches so doors can’t lock behind us.

[-] ArmoredThirteen@lemmy.zip 16 points 2 months ago

I played an aarakocra in a campaign with a brand new DM once. I triple checked and told them some of the difficulties of having a flying character and I still got greenlit. Very first quest I flew to the top of a mansion and threw down some rope. Poor DM never saw it coming and I derailed the entire thing lol. I got up to all kinds of stuff that campaign and the DM did eventually figure out how to work with my nonsense

this post was submitted on 29 Mar 2025
574 points (99.3% liked)

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