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submitted 2 months ago by NoahFuel@hexbear.net to c/games@hexbear.net

"Mario 64 was 60 dollars in 1995 meaning that it would be about 100 dollars today"

Pay has NOT kept up with inflation. People are poorer.

Folk need to stop pretending like people have as much money as they did in the 90s. Rent costs, house prices are astronomical.

Xbox's business is still impacted today by outpricing people with their initial Xbox One reveal pricing a decade ago.

Nintendo Treehouse comments are absolutely packed with people complaining about prices.

Again, I'm vastly aware that game budgets, inflation etc have increased!

but Pay has NOT increased accordingly. I don't know the solution, but that's the reality.

And I make these points as someone who is lucky enough to earn well enough to just buy them regardless. Most aren't as fortunate.

Game bubbles regularly disregard the poor, unfortunately, as the industry has an above-average number of middle-class background workers.

Price increases combined with physical knock effectively prices the poor out of legally gaming (Buying directly from them/the digital store)

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[-] Enjoyer_of_Games@hexbear.net 9 points 2 months ago

It's not like if valve took 0% cut we the consumers would see a single dollar of that discount, f

This is not really true. The steam price is what sets the market price and the developer just pockets a bit more money if you buy it elsewhere. They do not drop the price on other stores due to agreements with steam similar to the Amazon "most favored nation" clause.

Steam's high cut is inflating the price of games right now but is at least delivering a good service in return. Once Gabe kicks the bucket though you'll be longing for GFWL over what steam will have become.

this post was submitted on 04 Apr 2025
182 points (100.0% liked)

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