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submitted 1 year ago* (last edited 1 year ago) by Oneeightnine@feddit.uk to c/gaming@beehaw.org

I've been thinking about the PS1 game 'Driver' a lot recently. It's a game I spent a lot of time on during my youth, and whilst I'm sure it doesn't hold up some 20 years later, it was still a highlight from my 'gaming youth'.

As much as I know I enjoyed it however, I don't remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn't need to pull this manoeuvre of course, I could just, you know...drive out, but something felt so incredibly satisfying about it that I couldn't stop myself.

Which brings me to this point of this thread. What's something you do in a game for no reason other than it feels damn good?

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[-] interolivary@beehaw.org 4 points 1 year ago

It's absolutely got a lot of good things about it. While I don't necessarily like it as such, I don't dislike it either ๐Ÿ˜ mainly the things that bug me are that the mechanics are a pretty generic sneak'n'hack clone and it's very linear: nothing you do actually influences anything very big in the world except for some fairly inconsequential things, and you have no real choice in the larger picture of how things turn out.

I'm hoping the DLC, whatchamacallit, delivers on its promises of remaking some of the game to deliver more of what they originally promised.

this post was submitted on 18 Aug 2023
82 points (100.0% liked)

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