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Monster Hunter Wilds: First Impressions After the Long-Awaited Release
(massivelyop.com)
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The way I see there was a 15 hour long free game that came with my purchase of Monster Hunter. It wasn't much good but I'm glad to play Monster Hunter after that.
Performance-wise, the game is bottlenecked not just by CPU and GPU but also by asset streaming. Put it on your fastest NVME drive and make sure you have enough GPU headroom for DirectStorage to do its work.
Oh I don't have any performance issues. My 3070ti has no issue holding 120 fps (with frame Gen on, mind you). Game plays perfectly.
And I'd be more forgiving of the "15 hour long free game," but it ate a part of the game I enjoy, made playing that part of the game with friends challenging to the point of feeling not worth it, and it's required before I am allowed to enjoy the game I actually paid for. Those 15 hours - well, 12 for me - were more valuable to me than the price I paid for the game. 15 hours of work is well into the several hundreds of dollars space. But I already paid over $100 CAD once taxes were in. Why do I also have to give it my time?
Again, great game, but worst on-boot Monster Hunter to date. And that's saying something, considering World doesn't let you hold a weapon for the first hour.