On the one hand, with rising inflation and skyrocketing development costs, I can totally understand why game prices are getting dangerously close to the triple digits. Games rn are cheaper that they ever were ~~yeet~~ yet development is not.
However, that’s still a lot of money and I really wouldn’t wanna pay that.
Touché. But that’s a different problem. They don’t even need to raise the base price though, many of them are free to play anyways. And those that both have microtransactions and are full price should be avoided anyways.
They are not more greedy, but they think they got an opportunity now. Games industry is bigger than Film industry. They earn an amazing amount of money due to how many more are playing games now than in 2010 did. Revenue of 2024 was 10 times higher than of 2010....
This is greed, pure and simple. At $60, the industry was more profitable than Hollywood, and they raised the base price of games to $70 just a few years ago before immediately talking about raising prices again.
Not solely. If you paid $60 for a game in 2010, that‘d be almost $88 today, simply due to inflation. It’s a wonder the prices haven’t skyrocketed any sooner.
Not that I want that, I‘d prefer games being affordable but it was kinda inevitable considering the way the economy is going…
Also, I‘d personally rather pay $90 once than have a cheap game with a shitload of micro transactions. Of course, developers/publishers that ask $90 for a game and still include a bunch of micro transactions can fuck right of.
But the sale numbers are probably much higher nowadays, so it would be feasible to sell games for cheaper. But why would they? People are gonna buy them anyway. Those who won't will get them on a sale later.
I'll gladly wait 3-5 years to play a $90 retail game for $10-20. There are already too many games in my library to play, I don't need to piss away $100 on a game I'll be bored with in 2 months.
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On the one hand, with rising inflation and skyrocketing development costs, I can totally understand why game prices are getting dangerously close to the triple digits. Games rn are cheaper that they ever were ~~yeet~~ yet development is not.
However, that’s still a lot of money and I really wouldn’t wanna pay that.
The money isn't going to developers, and these are billion dollar companies. It's not about development, but unadulterated greed.
Doesn’t change that $60 in 2010 are almost $90 today. Devs/publishers aren’t any more greedy than they were 15 years ago.
Looks at the dozens of live service games that have come out in the past decade, with their multiple currencies and premium battle passes
Touché. But that’s a different problem. They don’t even need to raise the base price though, many of them are free to play anyways. And those that both have microtransactions and are full price should be avoided anyways.
They are not more greedy, but they think they got an opportunity now. Games industry is bigger than Film industry. They earn an amazing amount of money due to how many more are playing games now than in 2010 did. Revenue of 2024 was 10 times higher than of 2010....
The do have an opportunity now. People will complain but they won’t stop buying games.
We will see. If they lose a big share of the Switch 1 owners without many new members buying the console, it is a loss for them.
Is that the same in Japan? I know Japan has a horrible work culture in general.
This is greed, pure and simple. At $60, the industry was more profitable than Hollywood, and they raised the base price of games to $70 just a few years ago before immediately talking about raising prices again.
Not solely. If you paid $60 for a game in 2010, that‘d be almost $88 today, simply due to inflation. It’s a wonder the prices haven’t skyrocketed any sooner.
Not that I want that, I‘d prefer games being affordable but it was kinda inevitable considering the way the economy is going…
Also, I‘d personally rather pay $90 once than have a cheap game with a shitload of micro transactions. Of course, developers/publishers that ask $90 for a game and still include a bunch of micro transactions can fuck right of.
Also, people seem to forget that we've been paying $60 for new games for like 40 years. NES games cost $60. That would be like $200 today.
"I rAtHeR pAy $420.69 once for an incomplete game then extra $69 for each DLC" - You. Seriously, go back to Nintendo you gooba
I don’t own a Nintendo console older than a Wii and I don’t plan on changing that.
I also don’t plan on playing games that try to make me pay for it tenfold by enticing me to buy various in-game currencies.
But the sale numbers are probably much higher nowadays, so it would be feasible to sell games for cheaper. But why would they? People are gonna buy them anyway. Those who won't will get them on a sale later.
/C/patientgamers represent!
I'll gladly wait 3-5 years to play a $90 retail game for $10-20. There are already too many games in my library to play, I don't need to piss away $100 on a game I'll be bored with in 2 months.
Except Nintendo first party titles never get close to that price.
Yeah I would imagine yeeting the things you're developing could get expensive.
Or do you mean developing new kinds of yeets? Probably still expensive.
Exactly.