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this post was submitted on 03 Apr 2025
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Games
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General inflation doesn't quite translate directly in all cases and is just a reference. In video games, costs have increased, but revenues have increased primarily through micro transactions and a growing market/sales. There's virtually no marginal cost to produce additional units with software, so the revenues become a balance of price, demand, and supply (for hardware). They are expecting that the price increase won't result in a significant drop in demand so that revenue increases. If they're wrong, this will be a huge business mistake. If enough people purchase anyway, like you, then they'll increase revenues and this will be considered a great business decision