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submitted 2 months ago by simple@lemm.ee to c/games@lemmy.world

Eurogamer understands Bethesda's current plan is to shadow drop the game next week on PC, PlayStation 5 and Xbox Series X/S, including via Xbox Game Pass.

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[-] TommySoda@lemmy.world 17 points 2 months ago* (last edited 2 months ago)

My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you'll be fighting the strongest enemies in the game by the time you get around to it.

[-] catloaf@lemm.ee 9 points 2 months ago* (last edited 2 months ago)

Considering Skyrim and Fallout 4 inherited bugs from Morrowind, I'm sure this has inherited them again. And I'm sure everything feels just as janky.

Edit: actually this is on UE5 from a third party, so I'm hopeful it won't have that Bethesda feel.

[-] Auntievenim@lemmy.world 3 points 2 months ago

Theres no way I'm reading this in real life

We're saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?

[-] catloaf@lemm.ee 3 points 2 months ago

The only GTA game I've played was the one on the DS, so 🤷‍♂️

[-] Auntievenim@lemmy.world 1 points 2 months ago
[-] catloaf@lemm.ee 2 points 2 months ago
[-] Auntievenim@lemmy.world 1 points 2 months ago

😮

I remember that one from the PSP but I never played it. I didn't know it was on DS and mobile too! That's actually pretty sick. It looks much more like the original GTA games, which is not what I expected. I bet that was neat for the time with gta 4 having just dropped!

[-] Stovetop@lemmy.world 3 points 2 months ago

I mean, despite whatever reputation UE5 may have, Oblivion was legendarily buggy. Oblivion defined Bethesda's reputation for producing bug-riddled games.

But that is honestly part of the charm.

[-] Auntievenim@lemmy.world 1 points 2 months ago

Im not denying the bugginess of oblivion I'm more concerned about the general unplayability of a lot of Unreal games in this latest gen

Like if the bugs were bad when they wrote the code I can't imagine porting that code into unreal with its famously poor optimizations is anything but the worst case scenario for this remaster lmao

My hope was that they were porting it to creation 2 with upscaled assets and taking some time to squash the most egregious bugs. Hearing it's going to be a ue5 port now I'm almost not even willing to give it a chance. We shall see. For all we know, this could just be industry drivel getting us excited about a fake leak.

[-] Stovetop@lemmy.world 2 points 2 months ago

This is definitely a ground-up remake, not a port with original code.

[-] Auntievenim@lemmy.world 1 points 2 months ago

Wait, seriously? That is terrifying lmao

[-] Stovetop@lemmy.world 1 points 2 months ago

Why is that? It's being done by a different studio entirely that specializes in ports and remasters.

[-] catloaf@lemm.ee 1 points 2 months ago

The quality of Unreal games is a product of the developer. Plenty of games have been great. Satisfactory and Talos Principle 2, for example.

[-] DarkMetatron@feddit.org 1 points 2 months ago

The Bethesda feel is way I buy the games, the Bethesda feel is what makes the games. So I really hope that the Bethesda feel is still there.

[-] Houseman@lemmy.world 2 points 2 months ago

I used those glitches to my advantage thank you very much.

this post was submitted on 15 Apr 2025
179 points (97.4% liked)

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